#GBDK 2020 v4.5.0 is out!
- HRAM allocation + example
- SRAM Bank new # pragma_dataseg
- zx0 compression
- png2asset fixes and features
- Many other fixes & features
New examples!
- MBC5 Rumble
- SMS NMI handler
- #MegaDuck Printer
#GBDK 2020 v4.5.0 is out!
- HRAM allocation + example
- SRAM Bank new # pragma_dataseg
- zx0 compression
- png2asset fixes and features
- Many other fixes & features
New examples!
- MBC5 Rumble
- SMS NMI handler
- #MegaDuck Printer
#GBDK-2020 v4.4.0 is out!
- Improved #NES support @michel_iwaniec
- SDCC 4.5 compiler
- Added Linux ARM binaries
- Many fixes & features
New examples!
- #MegaDuck Laptop hardware
- Text Dialog @laroldsjubilantjunkyard
- #GameBoy MBC7 Accelerometer & MBC3 RTC
https://github.com/gbdk-2020/gbdk-2020/releases/tag/4.4.0
GBDK is an #opensource C development kit for the #GameBoy/Color, #MegaDuck, #SMS, #GameGear and NES
#gbdev #gamegear #smsdev #nesdev #retrodev #indiedev #retrogaming
Anyone have any tips on where to get started with performance profiling on old 8-bit systems?
#PerformanceProfiling #Homebrew #ROMHacking #8BitCoding #GBDev #NESDev #SMSDev #AtariDev #C64Dev #VintageComputing #ClassicComputing