💸 JURL by Tonsomo Entertainment for Mega Duck. Asteroids meets Pacman!

Check: https://tonsomo.itch.io/jurl-megaduck-cougar-boy-edition

#homebrew #megaduck #retro #game #jurl

OK, apparently couldn't resist one more feature in #QRPaint (v0.9.4).

Added a Spray tool with a slightly over-engineered random spray and flow rate. 😄
https://bbbbbr.itch.io/game-boy-qr-paint

#Gameboy #Megaduck #pixelart #retrogaming

Small update to #QRPaint (v0.9.3) that adds selectable fill style for the Circle and Rectangle tools.

https://bbbbbr.itch.io/game-boy-qr-paint

#Gameboy #Megaduck #pixelart

New version of QR-Paint with some fun features:

- Draw with #SNES Mouse when plugged into a Super #GameBoy (building on demo by vinheim3)
- Windows XP desktop themed SGB Border
- #MegaDuck build with Printer support

https://bbbbbr.itch.io/game-boy-qr-paint

#retrogaming #pixelart #qrpaint

The output size of the #GameBoy printer is cute, but the larger print format of the #MegaDuck (a Game Boy clone) printer is much better for pinning up or the fridge door.

(coming soon to #QRPaint: a Mega Duck port)

GB on left, Duck on right
#retrogaming

(posting for toxa)
CrossZGB v2025.1 is out!

A Game Engine for #GameBoy #SMS #GameGear #MegaDuck
- Improved performance
- Improved coroutines
- Level maps larger than 256 tiles
- Attribute maps for the SMS/GG
- Persistent sprites
- Linker files to allow for large projects
- New examples

https://github.com/gbdk-2020/CrossZGB/releases/tag/v2025.1

Release Cross ZGB v2025.1 · gbdk-2020/CrossZGB

CrossZGB is a multi-platform game engine that lets you write your own games in C or assembly for the several popular consoles. New features and improvements Improve performance Improve the built i...

GitHub

GBDK-2020 is an #opensource C development kit for the #GameBoy/Color, #MegaDuck, #SMS, #GameGear and #NES

To see examples of games and programs made with #GBDK visit our showcase:
https://gbdk-2020.github.io/gbdk-2020-gallery/

GBDK Showcase

A collection of GBDK/GBDK-2020 Games, Demos, Music and Programs

#GBDK 2020 v4.5.0 is out!

- HRAM allocation + example
- SRAM Bank new # pragma_dataseg
- zx0 compression
- png2asset fixes and features
- Many other fixes & features

New examples!
- MBC5 Rumble
- SMS NMI handler
- #MegaDuck Printer

https://github.com/gbdk-2020/gbdk-2020/releases/tag/4.5.0

#gbdev #smsdev #nesdev

Now you can print your GB-Wordyl results on Mega Duck Laptops!

The new release adds #MegaDuck thermal printer support, likely the first homebrew to use the printer hardware.
https://bbbbbr.itch.io/gb-wordyl/devlog/1007495/gb-wordyl-v107-mega-duck-printer

Printing also works in the #SuperJuniorSameDuck emulator for the Mega Duck Laptops
https://github.com/bbbbbr/SuperJuniorSameDuck

#retrogaming #gameboy #wordyl #wordle #printer #SuperQuique

Update from last night- Printer timing and output getting better.
(whereas wordle skills continue their decline)

#megaduck #megaduckprinter #MegaDuckSuperQuique #MegaDuckSuperJuniorComputer