I'm pulling up my carpet and replacing it with black and white checkerboard tile, and throwing out all my furniture and replacing it with rounded chrome shapes. That's right, my name is #POVRay.
#povray: a #basketball basket floating in mid-air.

@noneuclideandreamer Ich kΓΆnnte dann Skripte erstellen um die 3D Daten in POVray oder Blendet/Cycles zu importieren.
3/3

#POVray #b3d

@mcc @bit101 I have also been working intensively on this: Using rules to place (many) objects in 3D space. I mainly used it for Blender, OpenVDB and SVG. The template mechanism could also work for generating #PovRay files.

https://gitlab.com/metagrowing/grow

more details:
https://gitlab.com/metagrowing/grow/-/blob/master/doc/grow_intro.pdf?ref_type=heads

no reason to write about #povray in the past tense just because it's old

it's still maintained and packaged and perfectly usable

Now we have a dagger and a scroll. Just one or two more objects and then I'll have to try adding some drama to the scene, the shadow of a monster or something. #povray #raytracing
I'm still playing with this scene. In the past week I've added the plate, and this potion, and reoriented the picture to serve as a manual cover. In this process I'm getting more reaquainted with #povray #raytracing but I still ought to make the leap to Blender at some point.

_

1992 ...

Persistence Of Vision raytracer
POV-Ray version 1.0
VGA/256 colors _ 320Γ—200 pixels

#POVRay
_

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#ポヴエむブル
#ポヴレむ
#POVaBle
#Art
#DigitalArt
#Creative
#3dart
#cgi
#ConceptArt
#NoAI
#render
#proceduralart
#macro
#mondaymood
#POVRay

I've been playing with #povray #raytracing today, for the first time in a while. Here are the beginnings of a scene that will serve as a manual cover and (suitably converted) a title screen for some future game.