The povray.org website is partially disconnected from the Internet. From their announcement, packets outgoing from them are getting black-holed by Comcast (IIUC). They haven't reported a response from Comcast since March 14.

If you're having trouble getting to #povray, or have an "in" at #Comcast, see details below.

"povray.org and related sites unreachable to parts of the internet"
https://www.povray.org/news/index.php#340

#networking

POV-Ray: News

For #ThrowbackThursday, here's an image I rendered in 2002 using POV-Ray. It was when I first got interested in #SizeCoding after seeing what others had been doing, so I tried to make as cool of a scene as I could using the shortest code possible (only 466 characters here). The original render was 1024x768, which was my monitor resolution at the time, and it took quite a while to complete. Now I can render it at 8000x6000 in a minute forty, which would have blown my mind back then.

#POVray

@brunus : J'ai pas tout compris, et ça me semble bien trop compliqué pour un #lundi matin, alors je retourne faire du #povray.
Interhackerspace pleroma

Found this old gem while #rummaging… I was into #povray and script-fu in #gimp, obv. #freebsd
Aha aha les noms de fichier #povray convertis en liens :)
Interhackerspace pleroma

#Raytracing with #POVray : a new vision of the #hexacone land is born...
Interhackerspace pleroma

Who needs Discord when you can just GO GRAPHDEV on CompuServe??

#povray

Le #raytracing de la nuit...

#for (foo, 0, 5) #local YHB = (0.08 + (0.5*rand(Rng1)) * y); object { HoleBorder (1.14) translate YHB + UnderHoles[foo] } #end

c'est trop trop choupi le code #Povray !!!

Interhackerspace pleroma