#indiedev #gamedev #customengine #polyhaven
Esses addons para o Blender são realmente uma baita ajuda
The Aerial > Terrain textures from @polyhaven can make decent voxel terrain by loading into Avoyd with the new 16bit + separate albedo (colour/diffuse) map (available soon in our Beta stream).
Aerial Rocks 04 4kx4k by
Rob Tuytel rendered here in Avoyd with an isometric view and max height of 1024 voxels.
I'm a friend of open source and free software. I've been supporting the #Blender Foundation with a Platinum membership since 2019. On Sunday, I started supporting #polyhaven. I've been using their great HDRI assets for a long time, and it was time to give something back to these amazing people.
#HardSurface practice - futuristic potted plant cont.
Spent a bit of time to improved quality of this render.
#blender3d #b3d #SanctusLibrary #HardOps #BoxCutter #PolyHaven #screenshotsaturday
Such an honor to have my work included in "Best of Blender Artists: 2024-6"
https://www.blendernation.com/2024/02/09/best-of-blender-artists-2024-6/
#blender3d #b3d #SanctusLibrary #HardOps #BoxCutter #PolyHaven
Hard surface practice: futuristic potted plant.
#blender3d #b3d #SanctusLibrary #HardOps #BoxCutter #PolyHaven