Hey There mortals, theres some lore in this Wip Video and a mech i was trying to figure out how to do for bit now, So enjoy Mortals ^^ #Christmas #adventure #nintendo64 #horror #thirdperson
#retro #Nintendo64style #lowpoly #indiegame #Gamedev

Hey There mortals, theres some lore in this Wip Video and a mech i was trying to figure out how to do for bit now, So enjoy Mortals ^^ #Christmas #adventure #nintendo64 #horror #thirdperson
#retro #Nintendo64style #lowpoly #indiegame #Gamedev

Hat jemand noch einen alten #Nintendo64-Controller, den man an mich abgeben oder verkaufen würde? Gerne auch in anderen Farben! Sollte noch grundsätzlich funktionieren (alle Tasten), Stick-Zustand muss nicht top sein. 🙂 gerne direkt bei mir melden!
Gerne #teilen!
I'd never completed all of the challenges in Pilotwings 64 until tonight. Just got the last one, unlocking the bonus games.
"End" credits here.
#Pilotwings64 #N64 #Nintendo64 #Nintendo #retrogaming #retrogames #gaming #gamers #retrocomputing #vintagecomputing #CRT #gamerooms #video #FlightSimulation #flightsim
Nintendo 64 complete! ✨ (sort of!)
I made this as a challenge project for the Blender course I’m taking from Blender Guru. The prompt was “your first console”, and I modelled this using my actual first console as reference.
I’m going to revisit texturing in a bit after completing more of the course. Looking forward to learning (& sharing) more!
#blender3d #nintendo64 #learningblender #n64 #MastoArt #art #nintendo #RetroGaming
You remember those frozen eye switches in Ocarina of Time?
What if there were variants for every arrow type? 🔴🔵🟢🟣
#indiegames #indiegame #indiedev #gaming #videogames #n64 #nintendo64 #oot #zelda #zeldalike #ocarinaoftime
Introducing the bow! 🏹
Place it in your dungeon and create torch puzzles! 🔥
#indiegames #indiegame #indiedev #gaming #videogames #n64 #nintendo64 #oot #zelda #zeldalike #ocarinaoftime
How Resident Evil 2 for the N64 Kept its FMV Cutscenes
I'm late for the #retrogaming party. Again.
First was when I discovered the #MT32pi - an emulator of the legendary Roland MT-32 MIDI device, that nobody could afford, but was supported by a number of awesome games back in the late #80s / early #90s. @d0pefish, the developer behind it, threw in the towel, saying he'd had enough abuse from people. If I ever meet that guy, beers are on me.
Next, I'm looking into different options for revamping an old #Nintendo64, and I stumbled upon the #BlueRetro project by @darthcloud. It's based on the #ESP32 and is basically a bluetooth-enabled controller emulator, allowing you to use your fancy new wireless controller with old consoles. The developer also threw in the towel in December 2025, citing other priorities. Again, beers are on me.
Common for these two, is that they're open source and sold by a lot of Chinese vendors, who're often not supporting or even crediting the developers, making it a somewhat thankless job. We should do better.
While I'm waiting for the postman, I made the first easy mod to my new #Nintendo64, and it's now multi region! As I understand it, the Nintendo 64 has a rather unique way of enforcing region control.
While the electronics are apparently more or less the same across the world, a simple mechanical key in the cartridge slot determines if you can fit a European, American or Japanese game in the console. Luckily the cartridge slot itself is easily replaced with a #3D printed multi-region slot.
The only challenge so far has been the security screws used in the outer shell. The option here was to buy a bit and wait several weeks for delivery, or use.. the pen trick.
Basically you melt the outer tubing of one of those classic transparent ball point pens, push it into the screw head, wait for it to cool down and carefully use your new fragile plastic screw driver to turn the screw.

A region free cartridge slot frame for the Nintendo 64 that is designed to be printable and not just a copy of the original (which won't print withough tons of support). Easy to print and fits without any cleanup or modding.