This person does not use LinkedIN…
Today I made a thing for people filling in forms that require a LinkedIn profile, and you don’t want to: https://i-do-not-use.linkedin.lordmatt.co.uk/
#IMadeAThing #LinkedINThis person does not use LinkedIN…
Today I made a thing for people filling in forms that require a LinkedIn profile, and you don’t want to: https://i-do-not-use.linkedin.lordmatt.co.uk/
#IMadeAThing #LinkedINNames from a hat
I made a list randomiser.
Sometimes at Thanet Creative: Writers’ night, we occasionally get a spectacularly large turnout. To be fair, we’ve taken to randomly drawing names from a proverbial hat to choose the order in which we read writers’ work. Whoever did not get read that week is guaranteed first read the next week.
To help choose, the randomiser. If you give it a list, it will give you a drag-and-drop list back in a randomised order.
You can find it at: hat.lordmatt.co.uk
#IMadeAThing #namesFromAHat #ThanetI made a thing!
If you import images with alpha channels into Blender this is a script that will trace the alpha channels of the image and create a polygon to match, and create a UV map and material to display the image.
This is useful if you're doing 2D animation with images.
This is part of my project to de-adobefy myself, by using open-source tools like Blender to replace After Effects.
The second image is a 2D rig I'm using to animate an image, built with bendy bones. Although you could possibly create rigs like this in After Effects with 3rd-party tools like DuIK and RubberHose, Blender's rigging toolset is far superior and a lot easier to set up.
My script seems to only work reliably with png images, I don't have a good enough understanding of OpenCV to deal with funky image formats, though I'd like it to be able to open multi-layer images.
Source is here: https://codeberg.org/stib/stibs_blender_scripts/src/branch/main/import_and_trace_alpha.py
(To install it download the python script and go to blender preferences > addons, then click the little drop-down in the top right and choose `install from disk`)
#IMadeAThing #Blender #AfterEffects #OpenSource #FOSS #Animation