When I reflect on my RPG industry years (1990 to 2001 or maybe 2004, depending) one thing I find interesting is what I'd argue with my editors about.
Tense. I don't mean the arguments were tense. I mean I recall arguing _about_ tense. 😄 For example.
But one thing is for sure: the editors who were the most important to me WERE the ones I felt the need to fight.
Forever grateful for them.
