Call for Creators: Split Screen Programme Invites Game Devs to Reshape Live Performance with AI and Digital Innovation
Applications are officially open for Split Screen, a pioneering programme led by the Royal Conservatoire of Scotland (RCS) Innovation Studio, that explores how digital innovation and Artificial Intelligence are reshaping theatre, dance, music, and live performance.
This five-day programme, supported by the Scottish Government’s Ecosystem Fund, is a perfect encapsulation of the More Than Games mindset. It offers a unique opportunity for game developers, digital artists, and creative technologists to work directly with performers and theatre professionals, applying their expertise in interactivity, game engine technology, and digital storytelling to the world of live art.
Step into the future of performance! Whether you are a programmer, a concept artist, a technical designer, or a creative producer, Split Screen empowers you to experiment, innovate, and tell stories in entirely new ways.
Split Screen: What to Expect
The programme runs across five days in Glasgow (at Glue Factory and Civic House) and is structured around a rigorous training and prototyping schedule:
- Training Days (EXPLORE, PLAY, AMPLIFY): Participants will encounter cutting-edge uses of technology in performance, gain hands-on technical skills, and learn frameworks for embedding innovation. These days are followed by evening artist showcases and networking.
- 2-Day Sprint: Participants work in teams to apply what they’ve learned, designing and producing a short performance or prototype with mentorship and technical support from the Split Screen team.
Key Details for Games Professionals:
- Dates: 15, 29 January and 5, 24 & 25 February 2026.
- Location: Glasgow (Glue Factory and Civic House).
- Subsidy: Individuals and freelancers accepted into the programme will be offered a £500 subsidy to contribute towards their travel and time.
- Partnerships: Split|Screen is led by the RCS in partnership with a powerful coalition of creative organisations, including Scottish Opera, Scottish Ballet, Citizens Theatre, Codebase, Techscaler, Creative Glasgow, and Anam Creative.
SGN’s Support For the Creative & Cultural Sector
The Scottish Games Network is enthusiastically supporting this project as part of our wider strategy to build deep, meaningful connections with key cultural institutions like the RCS. The games ecosystem is part of Scotland’s creative industries and building stronger relationships with institutions like the RCS will help the games industry explore new opportunities for collaboration and use their skills in entirely new contexts. The skills exchange facilitated by Split Screen is essential for future job creation and innovation across the entire creative economy.
Developers and creators interested in pushing the boundaries of interactive performance are strongly encouraged to apply.
The deadline for applications is tight: Monday 15 December at 12:00.
To apply or find out more, please visit the official RCS website.
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