Wow... We've done it!!

An 11-month-old issue in #Spiderball has been fixed. Well... actually, "fixed" might be a bit of an exaggeration... 😅
We've turned it into a feature.

https://codeberg.org/Palace4Software/Spiderball/issues/7

#codeberg #gamedev #p4stengine #palace4software #software #softwaredevelopment

Ball is sometimes stuck between blocks

Sometimes the block is stuck between two (or more) blocks. Especially when the “strong blocks” item has been collected, this bug seems to occur quite often. The bad thing is that blocks can be destroyed much faster than intended.

Codeberg.org

The first new #alpha #release of our #Spiderball #game in three months, with lots of bug fixes, new features, and improvements 👏.

The first world is technically playable, but you must build the game from the source code. It’s still in alpha and not considered ready for end users.

https://codeberg.org/Palace4Software/Spiderball/releases/tag/v0.0.26-alpha

However, we are getting closer and closer to the first beta version and thus to the phase that many refer to as "early access" 😇

#Palace4Software #FOSS #programming #CodeBerg #gamedev #linux

v0.0.26-alpha - Palace4Software/Spiderball

**Date:** 2025-11-03 ### Changelog: * Bugfixes - iceball effect destoys wormholes - lvlfin -item is dropped by the randomitem block, which means that levels could end prematurely - stonerain stones are no longer visible once they reach paddle height - black screen when switching b...

Codeberg.org

I am happy to announce that I am now making my project public and developing it further 👨‍💻 👩‍💻.
It is a computer #game called #Spiderball 😊

You can get the source code on #CodeBerg :
https://codeberg.org/Palace4Software/Spiderball 💻

And of course it is completely #OpenSource published under the #Apache 2.0 license 📖.

Thank you @Codeberg for the most ethical and best way to publish my #software .

(the game is not yet playable)

#Programming #gamedev #newgame #Palace4Software #foss

Spiderball

More than just a Brick-Breaker Game

Codeberg.org