"How many of you have experienced this before? 🙌 🦆

Rubberducking is real. Not only with rubber ducks, but with colleagues, friends, and family.

#programming #rubberducking

(Rustam Mehmandavrov - https://x.com/rmehmandarov/status/1521761792409677828)

#OnModernDev

Another example of #rubberducking in the wild. This is from "Arctic Chill" by Arnaldur Indriðason. Erlendur, a detective, is visiting his terminally ill old boss and mentor in hospital.

> Erlendur began to report the progress of the investigation. Marion listened with eyes closed again. Erlendur did not know whether his old boss was asleep. [...] Erlendur took his time. It helped him, too, to go through the case slowly.

In this case, Marion does give a clue with his last words.

#programming

Captain Janeway over here is still a better debugging tool than all the top-notch AI models combined (even when armed with a gazillion MCP tools and augmented with every kind of documentation imaginable). Plus, it’s a far better user experience overall. If you’d like to share your problems with Captain Janeway, I charge a very reasonable price per token.

#SoftwareDevelopment #Debugging #RubberDucking #StarTrek #StarTrekVoyager

I just wrote an elaborate message on Slack, asking coworkers for help debugging an issue.

After I had written the message, with video, screenshot and code snippets attached, I realized what was the issue - just typing it out had worked as rubberducking.

On a completely unrelated note:
Unreal Editor compiles shaders asynchronously. So, if a (constant) material instance needs a new permutation, it might not apply immediately. It should work fine in the build.

#GameDev #RubberDucking

@jk Thanks a million; and hadn't come across this term before :) #rubberducking
https://en.wikipedia.org/wiki/Rubber_duck_debugging
Rubber duck debugging - Wikipedia

Ich weiß gar nicht, ob euch klar ist, was für eine liebe, in sich ruhende, gelassene, hilfsbereite und soziale Ente Pöttke eigentlich ist. Bei all dem #RubberDucking und #NesterBauen eigentlich nicht überraschend – ich selbst bin nur so berührt und überrascht von dem, was Pöttke mit und für den kleinen blauen Elefanten gemacht hat… 🥰

Und jetzt habe ich »Du hast'n Freund in mir« von #KlausLage als #Ohrwurm, was ihr euch bitte als Soundtrack zum Video vorstellen müsst!

#Turnverein #Wettreiten

Ah, yes, the *riveting* tale of the rubber duck 🦆—a groundbreaking #innovation in #problem-solving straight from the annals of Bell Labs or Xerox PARC, or wherever. Why brainstorm with colleagues when you can just talk to a plastic bird and pretend it’s listening? 🙄 Bravo, #academia, for elevating “therapy duck” to a whole new level of intellectual rigor! 🎉
https://naml.us/post/thank-you-for-holding-my-duck/ #rubberducking #humor #HackerNews #ngated
Thank you for holding my duck | naml.us

@Razemix @bycx @electricCZ Díky všem za #rubberducking, už to běží. Měl jsem nastavené WAN/DNS, ale měl jsem nastavit LAN/DHCP.
Ne, že bych se v těchto věcech úplně vyznal, ale objevil jsem, že k tomu má #Turris @turris návod. https://wiki.turris.cz/cs/public/pihole
Pi-hole [Turris wiki]

Note that by what I'd consider normal OO design principals I'd consider getExtraBlah to most properly exist in @Entity...

But having to pass in the properties from an external point to generate the value feels very clunky, it's "knowledge" intrinsic to the @Entity that ought not be informed by an external call IMO.

OTOH it's simple to generate the value in the @Controller (via a helper method should it be needed more than once) and pass it into template-land via a Model attribute. This just feels wrong in different ways.

Maybe what I need to investigate is ways other than @Autowired/@Value to access properties independently from within an @Entity? OK... I'll look into that later when I'm back from touching mud.

Going a bit #RubberDucking here lol...

Today, I thought something light would help in these... interesting times. Initially created as a banter, this small project inspired by a 1949 patent by Peter Ganine turned out to also be a good help for developers who forgot their debugging buddy at home ! The detailed project is available on the blog ( https://learngraspshow.eu/emporium/bubbles-and-code/), with the full 3D model page here (https://tinyurl.com/5ys5zxsf)

#3d #art #design #render #digitalart #3dart #rendering #b3d #blender #blender3dArt #rubberDuck #dev #debug #rubberducking #Duck #modelling #PeterGanine
Learn. Grasp. Show. Bubbles and code