Happy 1701 day

Reposting an older image for the occasion, 1701 by Marc Bell, D7 and K7 by David Metlesits, rendered in C4D/Redshift

#StarTrek #Tribbles #TheTroubleWithTribbles #FanArt #StarTrekFanArt #Render #RenderedArt #3DArt #MastoArt #MastoArt3D #ncc1701 #Enterprise #USSEnterprise #Xanathon #C4D #Cinema4D #redshift3d
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Some random #Maxon #Redshift3d toon experiments from earlier today. Shout out to ThreeDScans for the cool models. ✏️
Rings

New animation version with new water simulation. The last one was noise based and that lead to the gelatinous look. That was funny and fit to an alien world, but I wanted a "watery" look. So this one uses XParticles xpOcean. (see the first anim version on instagram:
https://www.instagram.com/reel/C6GTCXWsGl1/?utm_source=ig_web_copy_link&igsh=MzRlODBiNWFlZA== )

#Render #Animation #RenderedArt #AnimatedArt #SF #SciFi #ScienceFiction #Astronaut #AlienPlanet #AlienWorld #CGI #3DArt #CGArt #C4D #Redshift3D #Rings #XParticles #xpOcean #MastoArt #MastoArt3D

Some Redshift Toon shading experiments, going for a Yoji Shinkawa watercolor look. So fun to experiment with. 🙂

#Redshift3d #Maxon #watercolor #SideFX #Houdini

Continuing last month's desert environment tutorial using #Quadspinner Gaea, #SubstancePainter, and #Houdini. Parts 3-4 of this new digital landscape series. ☀️ https://Patreon.com/theartofsaul

#Redshift3d #SideFX #Maxon #landscape #3d #digitalart #environmentart #cgi #3d

Saul Espinosa | Patreon

creating Tutorials - Step by Steps - Matte Paintings - Art

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Sharing the new Standard Shader Ball from the USD Assets Repo. This is a well-built shader ball for lookdev, and includes some neat features to help your shader creation process. ✨

#rendering #3d #Houdini #SideFX #render #MaterialX #cgi #Redshift3d

https://www.patreon.com/posts/standard-shader-96310202?utm_medium=social&utm_source=twitter&utm_campaign=postshare_creator&utm_content=join_link

Standard Shader Ball Asset | Saul Espinosa

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