Had a productive day yesterday preparing for the dungeon crawler jam. I wrote this in little under 10 hours.
One script renders a single textured quad in #Panda3D in various positions to place neatly on a texture atlas (encode the quads atlas and screen-position in a pickle).
Then #pygame takes that atlas and data and draws its contents in the right order (back to front, from a grid of tiles).
Look ma, no AI.


