Excited to share our latest multi-tier distribution strategy! 🚀

💍 3 Rings for the Elven-kings (C-suite leadership)
💍 7 Rings for the Dwarf-lords (Infrastructure & Operations)
💍 9 Rings for Mortal Men (End-users/Market segment)

But here’s the real game-changer: We’ve developed a centralized management solution—The One Ring. 💍✨

This proprietary tech allows for:
✅ Seamless oversight across all verticals
✅ Real-time tracking and acquisition
✅ Full ecosystem integration in the Mordor HQ

It’s all about creating a unified vision and binding your assets together in a competitive landscape. 🌑🔥

#Leadership #Innovation #StrategicGrowth #Networking #OneRing #MordorTech #Disruption

#kagi

https://translate.kagi.com/?from=en&to=LinkedIn+speak&text=Three+Rings+for+the+Elven-kings+under+the+sky%2C%0A+++++Seven+for+the+Dwarf-lords+in+their+halls+of+stone%2C%0ANine+for+Mortal+Men+doomed+to+die%2C%0A+++++One+for+the+Dark+Lord+on+his+dark+throne%0AIn+the+Land+of+Mordor+where+the+Shadows+lie.%0A+++++One+Ring+to+rule+them+all%2C+One+Ring+to+find+them%2C%0A+++++One+Ring+to+bring+them+all+and+in+the+darkness+bind+them%0AIn+the+Land+of+Mordor+where+the+Shadows+lie.%0A

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From an aerial view it looks like the #OneRing but at ground level, it looks like a #Stargate, a Porta Stellare, if you will, which isn't too far off from Astria Porta 🤓

Remember, don't use Budge in your translations #DoorwaytoHeaven 😛

#Italy #Olympics #OpeningCeremony #LordoftheRings

A bit more of painting this week. The difference is that I got to share the hobby with my wife this time!

Those here are the Dwarven heroes from our coming Moria campaign for One Ring.

Not ready yet, but almost there!

#rpg #ttrpg #moria #lotr #OneRing #minipainting

The #OneRing from #TheLordOfTheRings in #Blender. This actually took quite a lot of effort to get looking good. I tried a handful of different approaches, from boolean modifiers to normal maps, to actually sculpting the letters in (which did not go well).

Normal maps didn't get the look of depth I wanted. I wouldn't mind something like parallax maps, but that's not an easy thing to achieve in Blender. In order to get the displacement good enough, I had to crank subdivisions way up. This is 16.7 million triangles. I tried some approaches with some selective subdivision, but I couldn't get the seam between the high and low resolution looking just the way I wanted it to. My video card doesn't have nearly enough memory for this, so I had to do it on the CPU. This took about 2 hours to render. I added a simple glare via the compositor. I ran a 2.5 minute one first with denoising, and I have to say, not a lot of difference between the short and long version. Blender's denoiser is pretty good.

#Blender3D #3DArt #Render #Art #Cycles

De complete mobile is klaar!
Sorry voor de drukke achtergrond want we hadden niet zoveel tijd meer...

#LotR #Scouting #ScoutingSubliem #OneRing #JotiHunt

I made Legolas!
🧝🏻‍♀️

En een vriendin maakte Gandalf!
🧙🏻‍♀️

Opdracht is om een mobile te maken, met LotR figuurtjes

#LotR #Scouting #ScoutingSubliem #OneRing #Jotihunt

Dat je archeologische skills nog van pas komen tijdens een scoutingweekend...!

Even The One Ring plakken hoor 😏

#LotR #Scouting #ScoutingSubliem #OneRing #JotiHunt #archeologie

Roger A. Grimes (@[email protected])

Thanks to Security researcher Dirk-jan Mollema for finding this HUGE Microsoft Entra ID "god mode" flaw that would have allowed attackers to take over any Microsoft Entra tenant. This is the way secure disclosure is suppose to work...but thanks again to Mollema. https://www.wired.com/story/microsoft-entra-id-vulnerability-digital-catastrophe/

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