Just wrapped up my submission to the 2026 love2d game jam!
If you want to join in there is still time! The jam ends Sunday.
Just wrapped up my submission to the 2026 love2d game jam!
If you want to join in there is still time! The jam ends Sunday.
Evening four of Jamming done!
Spent way too much time getting cards playing nice.
I've got an early version up on itch
https://alexjgriffith.itch.io/shepherd?secret=GhlJvQzI6np7x6aGlsYlAbjGQ
the story in #schifahren is sad enough. traumatizing players even more with nvidia's DSLL 5 would be utter cruelty
Very interesting revisiting #love2d and #fennel after working on some other games with #DragonRuby. I feel like I understand so much more! I think I implemented code in the few hours I've had the past three days that would've taken me an actual day a year ago.
I legit feel like I am actually better at making games.
I've put together a little blog post walking through my approach to interactive gamedev using the min-love2d-fennel template.
It answers three key questions,
1. how to reload modules using the repl
2. how to recover from errors (when possible)
3. how to handle state
https://alexjgriffith.com/7.html
If you have any questions or suggestions based on your approach please reach out!
Love2d gamejam starts Friday!
https://itch.io/jam/love2d-jam-2026
There are a couple tweaks I'm making to the default searcher and safe wrapper in the minimal love2d fennel setup, to give better tracebacks.
A little tempted to try my hand at the #love2d game jam this year. https://itch.io/jam/love2d-jam-2026 #videogames #gamedev
HELL of a time to be organizing shit via discord though.