Excited to share that #LYGIA have a new integration as a #minecraft mod or resourcepack!! Im@grateful to Jared who made this possible as well as the growing community around the library ❤️
Not bad real-time camera posses from a single image using MiDAS v3.1 + #glslViewer + #LYGIA
New #LYGIA example for the sampler of 3D #SDF from single image files
https://lygia.xyz/sample/3DSdf #theworkshop
LYGIA Shader Library

GLSL/HLSL/WGSL/Metal/CUDA Shader library

LYGIA Shader Library

Adding GLSL/HLSL (WGSL is on it's way) version of Ronald van Wijnen's
spectral mix to #LYGIA. In the example you can see (from top to bottom): regular mix,
Björn Ottosson's OkLab mix, Spectral mix and
Secret Weapons's Mixbox.

https://lygia.xyz/color/mixSpectral #theWorkshop

LYGIA Shader Library

GLSL/HLSL/WGSL/Metal/CUDA Shader library

LYGIA Shader Library
Over the weekend I added folder navigation and function self documentation to #LYGIA's website. Give it a try
https://lygia.xyz/color/space #theWorkshop
LYGIA Shader Library

GLSL/HLSL/WGSL/Metal/CUDA Shader library

LYGIA Shader Library

Lygia v1.1.0 was released at https://lygia.xyz/ a few days ago, here's Lygia-TD v1.1.0 accordingly.

https://github.com/vectorsize/lygia-td/releases/tag/v1.1.0

#LYGIA #glsl #touchdesigner

LYGIA Shader Library

GLSL/HLSL/WGSL/Metal/CUDA Shader library

LYGIA Shader Library
Release v1.1.0 · patriciogonzalezvivo/lygia

What's Changed WARNING! BREAKING CHANGE! most sample functions MACROS inside filter/ folder use to have only one argument (the texture coordinates). This was inconsistent to sample functions MACRO...

GitHub

I added file drop to #GlslViewer and it's a game changer as a way to enhance #shader development in linux. Perfect as a default viewer for PLYs, OBJs, LTS and GLTFs that later you can drop a vert/frag, textures, videos and HDR cubemaps.

Try it in the latest release, 3.0.8: https://github.com/patriciogonzalezvivo/glslViewer/releases/tag/3.0.8

And combine it with #LYGIA 's example for glslViewer https://github.com/patriciogonzalezvivo/lygia_examples

#theWorkshop

Release GlslViewer 3.0.8 · patriciogonzalezvivo/glslViewer

What changed: Add macOS build/release action by @KernelEquinox in #308 Thanks for the heads up @willstall for those nasty silent failing buffers errors Adding drag&drop files for vertex/fragment ...

GitHub