A-Painter and A-Frame explorer gltf2 export :
So now you can sculpt in VR and rework it in (potentially remote) blender in a snap ! ... and export again in your app/website
wow !
https://blog.mozvr.com/gltf-exporter-in-three-js-and-a-frame/
#aframe #vr #firefox @Mozilla #blender #gltf2 #floss
he wait !... hargl .... pleaaaase ... someone... make .... this.... to ... works ... on ... #GNU #linux ... pleaaase ........ 8p
https://bugzilla.mozilla.org/buglist.cgi?quicksearch=%5Bwebvr]
A brief introduction When creating WebVR experiences developers usually face a common problem: it’s hard to find assets other than just basic primitives. There’re several 3D packages to generate custom objects and scenes that use custom file formats, and although they give you the option to export to