I spent two days at a Game Jam organized by the SDG+ Lab Kassel, focused on board games as media of sustainability-related science communication.
The process itself was fascinating: dozens of rough ideas developed in rapid iterations, collectively discussed, evaluated for their epistemic and communicative potential, and transformed into playable prototypes within small groups — all within two days.
In our group, we designed a cooperative deckbuilding game centered on the “heroic” story of a tech billionaire. But instead of playing the hero, players take the roles of ordinary people navigating everyday life within that narrative — relying on mutual support, local cooperation, and community-building.
What interests me most is that games do not simply “transfer” knowledge. They create performative and co-creative situations in which understanding emerges through interaction, negotiation, and shared experimentation.









