πŸ’‘ AMD annuncia il Neural Texture Block Compression.
La nuova tecnologia IA promette di ridurre notevolmente le dimensioni dei download dei giochi.

https://gomoot.com/amd-annuncia-il-neural-texture-block-compression

#AI #amd #blog #compression #EGSR #EGSR2024 #games #giochi #gpu #ia #neural #news #NPU #picks #tech #tecnologia #texture

AMD Neural Texture Compression: rivoluzione grafica gaming

Texture piΓΉ leggere con il Neural Texture Block Compression di AMD. La nuova tecnologia IA promette di ridurre notevolmente le dimensioni dei download.

Gomoot : tecnologia e lifestyle Scopri le ultime novitΓ  in fatto di hardware,tecnologia e altro

Friendly reminder (or in case you are not aware), I maintain a massive #BibTeX/#BibLaTeX file with #rendering-related references. It includes all the work I've ever cited in my own papers, all recent #SIGGRAPH, #EG, and #EGSR papers, and more (some 4000 and counting). I add to it regularly.

You can find it on GitHub here:

https://github.com/wkjarosz/rendering-bib

If you use #Overleaf, there is also an easy way to add it to your projects and keep it updated (explained in the GitHub repo readme). It is one of the first files I add to any new #LaTeX project.

#ComputerGraphics, #EuroGraphics, #AcademicWriting, #academicchatter, #writing

GitHub - wkjarosz/rendering-bib: My master bibliography file with publications mostly in computer graphics, rendering, transport theory, and statistics.

My master bibliography file with publications mostly in computer graphics, rendering, transport theory, and statistics. - GitHub - wkjarosz/rendering-bib: My master bibliography file with publicati...

GitHub
@levork looks great! Awesome to see volumetrics finally at this point. Hoping to hear the details at a #siggraph or #egsr talk.