"I'll burn that bridge when I come to it."
Code design nerd
Board gamer
Singer
Dad
| C++ User Group Vienna | https://www.cppusergroupvienna.org |
| GitHub | https://github.com/asperamanca |
| C++ User Group Vienna | https://www.cppusergroupvienna.org |
| GitHub | https://github.com/asperamanca |
C++Now is pleased to announce the third of three keynotes for the 2026 Conference which will be presented on Friday 8th May!
Benchmarking - It's About Time by @mattgodbolt
Find out more and register: https://schedule.cppnow.org/session/2026/benchmarking/
Related, how do you call when you type something, but the cursor is in a window other than you thought?
I need a feature called "where did I just type, and please remove it again"!
Breaking! New efficiency breakthrough in sorting algorithms: Faithsort is O(1) for any data.
faithsort(elements)
Blesses the sequence of elements as being sorted. You must have faith, otherwise it does not work. If you do have faith, you may try to find the criteria used, but it is futile for mere mortals to try to find the divine order of things.
π£ New opportunity for students!
Apply for the Hudson River Trading CppCon Scholarship and attend #CppCon 2026 in person β FREE βοΈπ¨π½οΈποΈ
π§ Learn. π€ Network. π Grow.
π
Apply by May 4
https://cppcon.org/hrt-scholarship/
The recording of our January meetup, "Back to the Basics: Intent-Driven API Design in C++," is now available: https://m.youtube.com/watch?v=uT_z06zwCB4
In this session, Fridtjof Sterna explores a first-principles approach to API design, moving beyond the syntax of parameter passing to focus on intent, ownership, and mutability.
Our thanks to Fridtjof Sterna for the excellent talk, and to 42 Vienna for hosting the event and supporting the local community.

The only way to see how I Fixed Move Semantics is to come to C++Online next week!
Fast iteration is the key to developer happiness. π
I took a very early look at C++26 Reflection in GCC 16 to see if it would ruin my "fast compile" workflow.
Here are my findings!
https://vittorioromeo.com/index/blog/refl_compiletime.html