#TTRPG I ran this week:
π Ultraviolet Grasslands: successful Spectrum Palace heist!
π Break!! in The Shrike: the spider-witch from hell is slain!
π Factotums: we tracked down a lost cat from Caen to Cherbourg and fed it a fish πΊπ
#TTRPG I ran this week:
π Ultraviolet Grasslands: successful Spectrum Palace heist!
π Break!! in The Shrike: the spider-witch from hell is slain!
π Factotums: we tracked down a lost cat from Caen to Cherbourg and fed it a fish πΊπ
Ran our ~40th session of #BreakRPG in #TheShrike tonight (weekly, remote, 2h).
This setting book is a nightmare to use. We have been playing for almost a year, and I still struggle to find the informations I need in its seemingly random structure and lackluster index. The same NPC can have pieces of descriptions in 3 different chapters without references to one another ; stat blocks are either in location description or in the bestiary, seemingly at random ; page references are wrongβ¦ π©
So far, Break!! RPG has one of the best procedures for fighting colossal monsters. Each body part has specific HP, and a description of what happens if that body part suffers enough damage.
But not only that, to sell the absolute scale of the monster, each body part counts as a battlefield area, so all rules for normal combat apply, but now you're climbing giant legs and sliding across a monster's back, instead of running across the field. It's all just reflavoured!
The Break!! RPG is undoubtedly a labor of passion for the hobby and its inspirations.
How else would you explain having 10+ years of development time, all documented in a blog running back to 2013!
https://breakrpg.blogspot.com/2013/12/whats-all-this-now.html?m=1
Break!! RPG, written by Reynaldo MadriΓ±an and with art and layout by Carlo Tartaglia is a beautiful game, although deceiving.
Its evocative cheerful anime illustrations lend themselves to a lighthearted vibe, however the rules put it closer to OSR sensibilities, both in procedure, lethality and its low-magic setting.
The list of inspirations immediately reveal this dichotomy, and I welcome this contrast, marrying "kawaii" and gritty violence in a way only anime can.