New video on Master-Arts Pre-Alpha 0.2, an exclusive sega master system game.
#gamedev #game #devkitSMS #segamastersystem #homebrew #sega #pixelart #8bit

New video on Master-Arts Pre-Alpha 0.2, an exclusive sega master system game.
#gamedev #game #devkitSMS #segamastersystem #homebrew #sega #pixelart #8bit

B-side gaming zine #9 last one for now (news, emulation, horror, humor)
Welcome
This is going to be the last one. The interest in these has dropped a lot, so for now I am putting this project on pause. I might try again sometime next year, but I am not sure.
In this issue we have the usual indie gaming news, an article on emulation (the winner of the poll I did last time, with 2 votes vs. the other options that got 0 votes), horror and Day of the Dead game recommendations, top 10, and humor.
Enjoy.
News
Open Source game news
Phantom Overload 0.5 (2025-09-13)
Gameplay
A single player swarm-based first-person shooter where the player is pursued by phantoms and must take them out with a pistol. The game currently features an urban and forest environment, with placements procedurally generated.
Highlights:
Other fixes and adjustments include:
Anagramarama 0.9 (2025-10-05)
Anagramarama
Anagramarama is a simple wordgame in which one tries to guess all the different permutations of a scrambled word which form another word within the time limit. Guess the original word and you move on to the next level.
AAAAXY 1.6.301 (2025-10-17)
Gameplay
Platforming game with strange geometry. Explore and get lost in a colorful world of puzzles and labyrinths.
Changes since v1.6.288:
Level: fix softlock in Moebius Tape found by SamiSchach.
Engine: update modules.
Indie game news
Outside The Blocks Launches Update Demo With Release Date Info
Lunchbreak Tactics Confirmed For Early Access This Year
Guide Lost Souls As a Raven In The Afterlife In Voron
Farthest Frontier Confirms Version 1.0 Release Date
Kaiju Cleanup Announced During Tokyo Game Show 2025
Try a Demo of a New Horror Game About People Disappearing in Sleep
Horror
Nightmare
Creepy
A free demo for a surreal horror game from the director of Spec Ops: The Line is now available on Steam.
A New Turn-Based Game Mixes Warhammer and XCOM – Demo Available
Ready for battle
Spaceship gun thing
This new strategy game called Menace blends the scale of Warhammer with the tactical depth of XCOM.
Master Lemon: The Quest For Iceland Confirmed For November Launch
Strange Seed is an evolution-themed action-RPG inspired by Spore
Strange Seed is directly inspired by the creature stage from Spore. Though instead of forming you own creature like a ball of clay, you’ll utilize various real-world animal parts. Players can use any DNA they come across, swapping body parts to gain new abilities. A total of seven slots can be swapped around, with over 30 full creatures, which equals over 10 million possible combinations.
Chess Dungeon Crawler
It looks interesting
Below the Crown is an upcoming early access game by Misfits Attic, the folks behind 2016’s Duskers. It’s a combination of a roguelike dungeon crawler and chess: Your characters are chess pieces, who follow the rules of the traditional game, but the board is a dungeon, full of walls and hazards. You have to get your king to a door to the next room of the dungeon, using them and other pieces you play via cards to capture the enemy pieces or put the enemy king in check.
A Storied Life: Tabitha Launches Free Demo On Steam
A Storied Life: Tabitha
Berserk B.I.T.S Is A New Idle RPG Inspired By The Mega Man Battle Network Series
Yeah, I can see the Megaman network vibes
A new indie game inspired by the Mega Man Battle Network series is set to launch next month on Steam.
BerserkBoy Games’ Berserk B.I.T.S is being described as an “an idle-rpg, auto-battler, chip-collecting game” and is a spin-off to the 2024 title Berserk Boy.
1998: The Toll Keeper Story Announces Late October Release
Hell Maiden Demo
Gameplay
Hell indeed
Traverse the depths of Hell and beat its toughest demons on your way to Heaven in this horde survival deck-building game inspired by Dante’s Divine Comedy.
’As Long As You’re Here’ Launches on PC October 28th - A First Person Look at Alzheimer’s
As Long As You’re Here is an emotional family drama seen through the eyes of a woman with Alzheimer’s disease. Annie and her family cope with reversed caretaking roles when she moves from her long-time home. As she unpacks her life, memories of her deceased brother and homes from her past bleed into the present.
Players share in Annie’s doubt, social isolation, and vulnerability through a mature first-person experience that centers an often neglected perspective. The game is a subtle reflection on what life with dementia might look like, as well as a story about regret, being in transit, and the complex relationships between siblings.
Hand-drawn art makes this retro video game look like a moving D&D rulebook
Attack!
The Secret of Weepstone is a nostalgic tribute to classic Dungeons & Dragons.
Buddy Platformer Game Windswept Arrives This November
New 2D Adventure Platformer Sir Noggin Announced
Homebrew News
Astro Climber for Sega Master System
Astro Climber is a vertically scrolling arcade action game for the SEGA Master System/Mark III console.
The Frontier Prime space station is failing and malfunctioning drones and hazards threaten you as oxygen runs out. Use your grapple hook to climb, refill oxygen, and escape before it’s too late.
Features
Addictive grapple-platforming
32 challenging stages
Printable manual in different languages
Controls
D-Pad: Move/Aim/Crouch
Button 1 or 2 (configurable): Jump or Shoot Grapple Hook
Galactor for NES
Galactor is a simple NES game that fits the harsh limitations of a Game Genie cartridge: limited scope and very blocky graphics.
This is a simple shoot’em up. Shoot with A (you can hold it down for continued fire) to stop all the enemies before they get you.
Featured article: Enulation
DOSBox emulates the command-line interface of DOS.
An emulator is hardware or software that allows one computer system (e.g., a PC), called the host, to behave similarly to another computer system called the guest (e.g., a gaming console). An emulator typically enables the host system to run software (e.g., a game) or use peripheral devices designed for the guest system. In other words, emulation refers to the ability of a computer program (computer hardware) to emulate (or mimic) another program or device.
Most emulators just emulate a hardware architecture—if operating system firmware or software is required for the desired software, it must be provided as well (and may itself be emulated). Both the OS and the software will then be interpreted by the emulator, rather than being run by native hardware.
Since at least the 90s, many video game enthusiasts have used emulators to play classic (and/or forgotten) video games from the 80s using the games’ original 80s machine code and data, which is emulated by a current-era system.
Nesticle early NES emulator
Besides playing old games, emulation is often used in digital preservation to combat obsolescence. Emulation focuses on recreating an original computer environment (e.g., a 386 computer running DOS), which can be time-consuming and very difficult to achieve but valuable because of its ability to maintain a closer connection to the authenticity of the digital object. Emulation addresses the original hardware and software environment of the digital object and recreates it on a current machine. The emulator allows the user to have access to any kind of application or operating system on a current platform, while the software runs in the same way as its original computer system.
A hardware emulator is an emulator that takes the form of a hardware device. Examples include the DOS-compatible hardware card installed in some 1990s-era Macintosh computers like the Centris 610 or Performa 630 that allowed them to run personal computer (PC) software programs.
Benefits of emulation
Bleem, a commercial PlayStation emulator that improved upon game graphics
Obstacles
Primal Rage, efforts to perfectly emulate the arcade original have been unsuccessful due to the use of an unusual copy protection method.
Old computer emulators
VICE emulating Commodore 64
Old computer emulators open the door to experiencing classic systems like the Commodore 64, Amiga, Apple II, and MS-DOS computers on modern hardware.
The most popular is maybe DOSBox, which lets you run old MS-DOS programs on modern computers. Other popular emulators are for old home computers, like VICE for Commodore 64 and WinUAE for Amiga.
Video game console emulator
ZNES an early SNES emulator
A video game console emulator is a type of emulator that allows a computing device, such as a PC or a smartphone, to emulate a video game console’s hardware and play its games on the emulating platform. More often than not, emulators carry additional features that surpass the limitations of the original hardware, such as broader controller compatibility, greater performance, clearer quality, easier access to memory modifications (like GameShark), and one-click cheat codes and unlocking of gameplay features. Emulators are also a useful tool in the development process of homebrew demos and the creation of new games for older, discontinued, or rarer consoles.
By the mid-1990s, personal computers had progressed to the point where it was technically feasible to replicate the behavior of some of the earliest consoles entirely through software, and the first unauthorized, non-commercial console emulators began to appear. These early programs were often incomplete, only partially emulating a given system, resulting in defects. Few manufacturers published technical specifications for their hardware, which left programmers to deduce the exact workings of a console through reverse engineering. Nintendo’s consoles tended to be the most commonly studied, for example, the most advanced early emulators reproduced the workings of the Nintendo Entertainment System, the Super Nintendo Entertainment System, and the Game Boy. Programs like Marat Fayzullin’s iNES, VirtualGameBoy, Pasofami (NES), Super Pasofami (SNES), and VSMC (SNES) were the most popular console emulators of this era. Curiosity was also Yuji Naka’s unreleased NES emulator for the Genesis, possibly marking the first instance of a software emulator running on a console.
The rise in popularity opened the door to foreign video games and exposed North American gamers to Nintendo’s censorship policies. This rapid growth in the development of emulators in turn fed the growth of ROM hacking and fan translation. The release of projects such as RPGe’s English-language translation of Final Fantasy V drew even more users into the emulation scene.
Emulation used officially by companies
Due to the high demand for playing old games on modern systems, consoles have begun incorporating emulation technology. The most notable of these is Nintendo’s Virtual Console. Originally released for the Wii but present on the 3DS and Wii U, Virtual Console uses software emulation to allow the purchasing and playing of games for old systems on this modern hardware. Though not all games are available, the Virtual Console had a large collection of games spanning a wide variety of consoles. The Virtual Console’s library of past games consisted of titles originating from the Nintendo Entertainment System, Super NES, Game Boy, Game Boy Color, Nintendo 64, Game Boy Advance, Nintendo DS, and Wii, as well as Sega’s Master System and Genesis/Mega Drive, NEC’s TurboGrafx-16, and SNK’s Neo Geo. The service for the Wii also included games for platforms that were known only in select regions, such as the Commodore 64 (Europe and North America) and MSX (Japan), as well as Virtual Console Arcade, which allows players to download video arcade games. Virtual Console titles have been downloaded over ten million times. Each game is distributed with a dedicated emulator tweaked to run the game as well as possible.
Until the 4.0.0 firmware update, the Nintendo Switch system software contained an embedded NES emulator, referred to internally as “"flog"”, running the game Golf (with motion controller support using Joy-Con). The Easter egg was believed to be a tribute to former Nintendo president Satoru Iwata, who died in 2015: the game was only accessible on July 11 (the date of his death), Golf was programmed by Iwata, and the game was activated by performing a gesture that Iwata had famously used during Nintendo’s video presentations. It was suggested that the inclusion of Golf was intended as a digital form of omamori—a traditional form of Japanese amulets intended to provide luck or protection. As part of its Nintendo Switch Online subscription service, Nintendo subsequently released an app featuring an on-demand library of NES titles updated regularly. The app features similar features to Virtual Console titles, including save states, as well as a pixel scaler mode and an effect that simulates CRT television displays.
Due to differences in hardware, the Xbox 360 is not natively backwards compatible with original Xbox games. However, Microsoft achieved backward compatibility with popular titles through an emulator. On June 15, 2015, Microsoft announced the Xbox One would be backwards compatible with the Xbox 360 through emulation. In June 2017, they announced Xbox original titles would also be available for backwards compatibility through emulation, but because the Xbox original runs on the x86 architecture, CPU emulation is unnecessary, greatly improving performance.
The PlayStation 3 uses software emulation to play original PlayStation titles, and the PlayStation Store sells games that run through an emulator within the machine. In the original Japanese and North American 60 GB models, original PS2 hardware is present to run titles; however, all PAL models and later models released in Japan and North America removed some PS2 hardware components, replacing them with software emulation working alongside the video hardware to achieve partial hardware/software emulation. In later releases, backwards compatibility with PS2 titles was completely removed along with the PS2 graphics chip, and eventually, Sony released PS2 titles with software emulation on the PlayStation Store.
Commercial developers have also used emulation as a way to repackage and reissue older games on newer consoles in retail releases. For example, Sega has created several collections of Sonic the Hedgehog games. Before the Virtual Console, Nintendo also used this tactic, such as Game Boy Advance re-releases of NES titles in the Classic NES Series.
NES classic edition
Additionally, emulation has been used in official retro gaming consoles like the NES / Snes Classic and Sega Genesis (Mega Drive) Mini consoles.
Sources: Wikipedia, Emulation wiki
Game recommendations
*10 ‘Horror/Halloween/Day of the dead’ Games *
The year is 1990. It’s been two years since the mysterious disappearance of Edward Crow and the abrupt closure of his theme park, Crow Country. But your arrival has broken the silence, Mara Forest. If you want answers, you’ll have to venture deep into the darkness of Crow Country to find them
Amnesia: The Bunker is a first-person horror game set in a WW1 bunker. A relentless, AI-driven monster stalks you. Survival depends on finding tools, crafting items, and keeping the lights on.
3. Inscryption
Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. Darker still are the secrets inscrybed upon the cards.
4. SOMA
From the creators of Amnesia: The Dark Descent comes SOMA, a sci-fi horror game set below the waves of the Atlantic ocean. Struggle to survive a hostile world that will make you question your very existence.
5. Saturnalia
A Single-Player Survival Horror Adventure: play as a cast of characters exploring an isolated village haunted by an ancient ritual—but beware, its labyrinthine roads will change each time you lose all your characters.
6. Mundaun
Mundaun is a lovingly hand-penciled horror tale set in a dark, secluded valley of The Alps. Explore various areas full of secrets to discover, survive hostile encounters, drive vehicles, fill your inventory, and solve a variety of handcrafted puzzles.
Follow The Midnight Walk in a dark adventure from the minds behind Lost in Random. Befriend a lost lantern creature and light your way through a world of wonder and terror. Outsmart monsters and marvel at details in a landscape handcrafted with real clay and animated in a stop motion style.
8. PAGER
PAGER is a 1-bit 3D Kafkaesque experience in a 90s building.
Obey the pager to survive and climb the corporate ladder.
9. Kulebra and the Souls of Limbo
A soulful mystery awaits in Kulebra and the Souls of Limbo, the enchanting and heart-warming adventure where death is just the beginning of the journey.
From the colors and the characters, to the puzzles and exploration, Kulebra and the Souls of Limbo is a warm and wonderful trip through a vibrant Latin American-flavored world known as Limbo, interwoven with humor, heart and just a little bit of darkness.
10. Day of the Dead: Solitaire Collection
Dive into this chilling Solitaire adventure and experience the vibrant Dia de los Muertos as you decorate a cemetery to welcome souls from the Land of the Dead.
Free Game Python Mythix Part 1
Mythix is another text based adventure like python game where you explore a spooky forest where it is always night.
When you reach the end the game will save the progress that can imported into the second part of the game in the future. This functionality however does not work when use an online python interpreter.
import json
def title(name):
if name == "":
name = input(" Enter your name: ")
print("\n███╗ ███╗██╗ ██╗████████╗██╗ ██╗██╗██╗ ██╗\n"
"████╗ ████║╚██╗ ██╔╝╚══██╔══╝██║ ██║██║╚██╗██╔╝\n"
"██╔████╔██║ ╚████╔╝ ██║ ███████║██║ ╚███╔╝ \n"
"██║╚██╔╝██║ ╚██╔╝ ██║ ██╔══██║██║ ██╔██╗ \n"
"██║ ╚═╝ ██║ ██║ ██║ ██║ ██║██║██╔╝ ██╗\n"
"╚═╝ ╚═╝ ╚═╝ ╚═╝ ╚═╝ ╚═╝╚═╝╚═╝ ╚═╝\n")
print(f" Welcome {name}")
print(" You arrive with the bus at the spooky Moonshadow woods.")
print("The forest of eternal night.")
print(" People from all over the world come here seeking adventure.")
print(" Some find love, others fortune, while others never")
print(" come out again.\n")
print(" Now it is your turn to explore it. What will you find?")
print(" Can you find out the secret of the forest?")
print(" Enter 1: To continue, Press 0 to exit")
return name
def ending1(color, reset):
print(color)
print(" The forest seems to spooky for you.")
print(" you decide to give up and return home.\n")
print(" Press Enter")
print(reset)
return False
def ending2(color, reset):
print(color)
print(" The ground shakes and an opening in the ground appears.")
print(" You enter the opening and the ground closes above you.")
print(" End of Part 1. To be continued!")
print(" Score saved. You can use the save,json file to")
print(" import the score into the second part of the game.")
print(" Press enter to exit.")
return False
def forest_one(green, reset):
print(green)
for i in range(16):
if i <= 8:
spaces = 9 - i
stars = i * 2
print(" " * spaces, end="")
print("*" * stars, end="")
print("\b" * 2, end="")
print(" " * (18 - stars), end="")
print("*" * stars, end="")
print(" " * (18 - stars), end="")
print("*" * stars, end="")
print("\b" * 2)
if i > 8:
print(" " * 6, end="")
print("####", end="")
print(" " * 13, end="")
print("####", end="")
print(" " * 14, end="")
print("####")
print(reset + " You are at the forest entrance. Exits: 'N' and 'S'.")
print(" West and East there is too thick vegetation to pass through.\n")
return True
def forest_two(green, reset):
print(green)
for i in range(16):
if i <= 8:
spaces = 9 - i
stars = i * 2
print(" " * spaces, end="")
print("*" * stars, end="")
print("\b" * 2, end="")
print(" " * (18 - stars), end="")
print("*" * stars, end="")
print("\b" * 2)
if i > 8:
print(" " * 6, end="")
print("####", end="")
print(" " * 13, end="")
print("####")
print(reset + " There is less density among the trees here. Exits: 'N' and 'S'.")
print(" West and East there is too thick vegetation to pass through.\n")
return True
def forest_three(green, reset):
print(green)
for i in range(16):
if i <= 8:
spaces = 9 - i
stars = i * 2
print(" " * spaces, end="")
print("*" * stars, end="")
print("\b" * 2, end="")
print(" " * (18 - stars), end="")
print("*" * stars, end="")
print(" " * (18 - stars), end="")
print("*" * stars, end="")
print("\b" * 2)
if i > 8:
print(" " * 6, end="")
print("####", end="")
print(" " * 13, end="")
print("####", end="")
print(" " * 14, end="")
print("####")
print("/" * 60)
print(" N")
print("W + E")
print(" S")
print(reset, "You are in deep in the forest. Exits: 'N' and 'S'.")
print(" West and East there is too thick vegetation to pass through. \n")
return True
def forest_four(green, reset):
print(green)
print("/" * 60)
print("/" * 60)
print(reset + " You are at a clearing with green grass. Exits: 'N' and 'S'.")
print(" West and East there is too thick vegetation to pass through.\n")
return True
def forest_five(green, reset):
print("_________________________")
print("| |")
print("| . . . . . . . . . . .|")
print("| . . . . . . . . . .|")
print("| . . . . . . . . .|")
print("| . . . . . . . .|")
print("| . . . . . . .|")
print("| . . . . . .|")
print("| . . . . .|")
print("| . . . .|")
print("| . . .|")
print("| . .|")
print("| .|")
print("|X | ? [ E - = ? # O ? Ö|")
print("-------------------------")
print(green)
print("/" * 60)
print(reset + "You are at a clearing with green grass. Exits: 'S'.\n In the middle there is a slab stone "
"standing with some\n symbols on it.")
print(" Vegetation blocks West, East, and North exits.")
print(" Enter 'E' to examine the slab.\n")
return True
def main():
print()
# variables
loop = True
room = 'title'
info = ""
game_score = 0
name = ""
direction = "n"
# Colors
color = ''
green = '\033[32m'
yellow = '\033[33m'
blue = '\033[34m'
red = '\033[31m'
reset = '\033[m'
inventory = []
items_by_searching = {
'f2': "",
'f4': "coin-'Ø'",
'f3': "coin-'L'",
}
colors = {
"f1": green,
"f2": green,
"f3": green,
"f4": green,
"f5": green,
"exit": blue,
"end": blue,
}
rooms = {
"f1": forest_one,
"f2": forest_two,
"f3": forest_three,
"f4": forest_four,
"f5": forest_five,
"exit": ending1,
"end": ending2,
}
move_south = {
"f1": "exit",
"f2": "f1",
"f3": "f2",
"f4": "f3",
"f5": "f4",
}
move_north = {
"f1": "f2",
"f2": "f3",
"f3": "f4",
"f4": "f5"
}
no_action_rooms = [
'exit',
'title',
'end',
]
search = {
"f2": " You saw something shiny in a nest 'Up' on a tree.",
"f3": " You found a metal object that looks like a coin.\n With 'L' symbol on it.",
"f4": " You found a metal object that looks like a coin.\n With 'Ø' symbol on it.",
}
# Main game loop
while loop:
if room == 'title':
name = title(name)
print("*" * 60)
print(f" Name: {name}", end="")
space = 45 - len(name)
print(" " * space, end="")
print(f"Score: {game_score}")
if room in rooms:
loop = rooms[room](color, reset)
if room not in no_action_rooms:
print(green)
if direction == "n":
print(" ⣿⣿⣿N⣿⣿⣿")
print(" ⣿W + E⣿")
print(" ⣿⣿⣿S⣿⣿⣿")
if direction == "s":
print(" ⣿⣿⣿S⣿⣿⣿")
print(" ⣿E + W⣿")
print(" ⣿⣿⣿N⣿⣿⣿")
print(reset)
print(" Enter the letters corresponding exits to go there.")
print(" Enter 'F' to search, Enter 'I' for Inventory")
print(yellow + info + reset)
info = ""
print("*" * 60)
command = input(" Command: ")
command = command.lower()
if command == "0":
loop = False
if command == "1" and room == "title":
room = "f1"
if command == "f":
info = " You searched the area but found nothing."
if room in search:
if items_by_searching[room] not in inventory:
info = search[room]
if room == 'f2' and "coin-'‡'" in inventory:
info = " You searched the area but found nothing."
if room in items_by_searching and room != 'f2':
inventory.append(items_by_searching[room])
game_score += 1
if command == "u" or command == "up":
if room == "f2":
if "coin-'‡'" not in inventory:
info = " You climbed up a tree found a coin.\n With an '‡ symbol on it',\n you climbed down again"
inventory.append("coin-'‡'")
game_score += 1
if command == "e" and room == "f5":
if "coin-'Ø'" in inventory and "coin-'L'" in inventory and "coin-'‡'" in inventory:
print(" A stone slab with dots and symbols. The are some kind of coin shaped slots.")
print(" Insert the coins in the right order comma separated.")
print(" For example 1,2,3")
print(" 1-coin-Ø, 2-coin-L, 3-coin-‡")
puzzle = input("Enter coin order: ")
if puzzle == "2,3,1" or puzzle == "2,3,1,":
game_score += 5
data_to_save = {
"name": name,
"game_score": game_score,
}
with open('ms1.json', 'w') as sv:
json.dump(data_to_save, sv)
room = "end"
else:
info = " The stone shakes for a moment and then the coins fall out of the slots."
else:
info = " A stone slab with dots and symbols. It seems some symbols are missing."
if command == 's':
if room in move_south:
direction = 's'
room = move_south[room]
if command == 'n':
if room in move_north:
direction = 'n'
room = move_north[room]
if command == "xyzzy":
info = " You hear a loud noise and strange symbols appear in the air\n █ ██ ██\n ██ ▓▓ ██ ██ ▓▓\n" \
"\n you have been teleported to forest entrance."
game_score += 10
room = "f1"
if command == 'i':
print("*" * 60)
print(" Inventory: ")
print(red, inventory, reset)
if room in colors:
color = colors[room]
main()
TOP 10
Top 10 indie games of all time based on votes Bside gaming community.
Note: Downvotes are ignored and only games that are directly linked to the community, links to game reviews or news on another site are not counted.
1. Noita
Noita is a magical action rogue-lite set in a world where every pixel is physically simulated.
Tiny Glade is a small diorama builder where you doodle whimsical castles, cozy cottages & romantic ruins. Explore gridless building chemistry as the game adorns your glades with procedural detail. No management, combat or goals: just kick back and turn forgotten meadows into lovable dioramas.
3. Sea of Stars
Sea of Stars is a turn-based RPG inspired by the classics. It tells the story of two Children of the Solstice who will combine the powers of the sun and moon to perform Eclipse Magic, the only force capable of fending off the monstrous creations of the evil alchemist known as The Fleshmancer.
4. ANIMAL WELL
Explore a dense, interconnected labyrinth, and unravel its many secrets. Collect items to manipulate your environment in surprising and meaningful ways. Encounter beautiful and unsettling creatures, as you attempt to survive what lurks in the dark. There is more than what you see.
A game made entirely in HTML and CSS about building a website you can actually customize in-game
Brace yourself for a wild ride where music meets mayhem! Look Mum No Computertakes you to the quirky, pixel-art universe of Soldersworth in this twin-stick shooter action-RPG. Join Sam and his synthesizer sidekick, Kosmo, as you battle rogue machines and fix them from the inside — one electrifying beat at a time!
Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game, Don’t Starve.
9. The Messenger(https://store.steampowered.com/app/764790/The_Messenger/)
As a demon army besieges his village, a young ninja ventures through a cursed world, to deliver a scroll paramount to his clan’s survival. What begins as a classic action platformer soon unravels into an expansive time-traveling adventure full of thrills, surprises, and humor.
10. Tuxemon
completely open source monster fighting RPG. Capture and battle monsters against others!
Corner of Fun
Jokes
INIDIE’D
Yeah, the SAA1099P with its 6 voices opens up a lot of musical possibilities! It can sort of be considered to be very similar to using two AY chips as its capabilities are very similar. It's the soundchip I've listened to most over the last few decades with all my work for the SAM Coupe which had it built in.
Here's another fab #SAMCoupe music track showcasing what it can do with six channels. Here I've got the SAA1099P Soundchip Interface connected to a #RC2014 Mini and a custom ROM coded with an interrupt driver and player code for E-Tracker music from the SAM.
(For anyone interested, details / ordering of the interface -> https://2014.samcoupe.com)
I Came Here To Destroy Your World by Odyn1ec
🔗 https://demozoo.org/graphics/128056/
🗓️ Released in 2014 at Silly Venture 🇵🇱
#demoscene #creative #atari #8bit #2d #graphics #visuals #pixels #drawing #painting #pictures #pixelart #digitalart #computerart #art #picoftheday #pictureoftheday 😍
Great to see the SAA1099P Soundchip Interface (for #RC2014 and compatibles) in use playing some fantastic music!
▶️ https://oldbytes.space/@noisetank/115436643656024774
Here @noisetank has the track by DJM/DTA from the #SAMCoupe demo 'Slow Motion' playing on the #ZXSpectrum with the SAA1099P Interface connected via the ZX-RC Bus Adapter.
I've got the SAA1099P Interfaces in stock, ready to ship out!
🌐 https://2014.samcoupe.com
New post about the release of Master Arts Pre-Alpha v0.2 on itch.
https://orangerevolt.itch.io/master-arts/devlog/1094352/master-arts-pre-alpha-v02-update
#homebrew #devkitSMS #sega #segamastersystem #8bit #creativty #pixelart #game
