Found the very first #3D Modeling program I ever used circa 1992, "3D-Edit."
It came with a bunch of shareware on a 105MB hard disk I got from my parents that year. The program itself was released in 1986.

https://macintoshgarden.org/apps/3d-edit

#ReadTheAltText

#ClassicMac #ClassicMacintosh #RetroComputing #3dGraphics #Modeler

[บทความแนะนำ] 📖 Enscape คืออะไร? ทำไมถึงเป็นเครื่องมือที่ขาดไม่ได้สำหรับ Workflow งานออกแบบยุคใหม่ หากคุณทำงานกับ SketchUp, Revit หรือ Rhino การผสานพลังกับ Enscape จะช่วยให้คุณทำภาพเสมือนจริง (Photorealistic) และ Virtual Reality ได้ทันทีโดยไม่ต้องรอ Render นาน รายละเอียดและเทคนิคเริ่มต้นอ่านต่อได้ที่: https://www.zodchaeng.com/enscape-%E0%B8%84%E0%B8%B7%E0%B8%AD%E0%B8%AD%E0%B8%B0%E0%B9%84%E0%B8%A3.html #OpenSource #3DGraphics #ArchitectureTools #Enscape #CGI
Enscape คืออะไร?

Enscape คืออะไร? รู้จักโปรแกรมเรนเดอร์แบบ Real-Time ที่ช่วยให้สถาปนิกและนักออกแบบสร้างภาพสมจริงได้ทันที รองรับ SketchUp, Revit, Rhino

รับสอน SketchUp และโปรแกรมเรนเดอร์ ตั้งแต่พื้นฐานถึงระดับมืออาชีพ

XGRIDS (@XGRIDS_OFFICIAL)

브라우저에서 바로 실행되는 포토리얼리스틱 FPS 데모가 공개됐다. PlayCanvas를 활용해 구현됐고, PortalCam 스캔 데이터를 사용해 높은 사실감을 구현한 점이 인상적이다. AI 자체 모델 발표는 아니지만, 웹 기반 3D/실시간 그래픽 기술의 응용 사례로 주목할 만하다.

https://x.com/XGRIDS_OFFICIAL/status/2035924383798354277

#playcanvas #webgl #3dgraphics #browsergame #fps

XGRIDS (@XGRIDS_OFFICIAL) on X

This is incredible — a photorealistic FPS running right in the browser 🔥 Big thanks to @yak32 for bringing it to life with @playcanvas, and to @Schindelar3D for the stunning PortalCam scan data.

X (formerly Twitter)
The 3DFX Voodoo Lives Again In An FPGA

The 3DFX Voodoo was not the first dedicated 3D graphics chipset by any means, but it became the favourite for gamers among the early mass-market GPUs. It would be found on a 3D-processing-only PCI …

Hackaday
Redirecting...

The glTF Working Group at Khronos is excited to announce two significant website upgrades at the center of the glTF developer ecosystem:

- A new landing page for the glTF Sample Assets GitHub repository provides a polished and powerful new web front-end.

- The glTF Render Fidelity Comparison website has undergone a modern redesign to deliver clear, side-by-side render fidelity comparisons.

Learn more: https://khr.io/1nj
#glTF #sample #render #fidelity #3Dgraphics

ray marching experiment 11: thanks #NASA for the free data. color+height maps of sol 3 located at https://science.nasa.gov/earth/earth-observatory/blue-marble-next-generation/
Here's a view of Mt. Etna with exaggerated height component, I need more pixels though to cover up my glitchy renderer! #3dgraphics #italy #vulkanvolcanos

It was a long road to get here, but after much trial and error (mostly error), and then realizing my code was full of mistakes and I should install the #vulkan SDK for it's validation layer, I have finally got working 32bpp textures in my ray marching engine!
Spent the better part of the evening devising a hopefully non-branchy procedural UV generator

#3dgraphics #glsl