It's a great pleasure to announce #Pico8 Compilation on Steam, in collaboration with finjico, @Elastiskalinjen and @johanpeitz
https://store.steampowered.com/bundle/67391/Pico8_Compilation/
Hundreds hours of fun at your fingertips !
| https://twitter.com/valdenthoranar | |
| Pronouns | he/him |
It's a great pleasure to announce #Pico8 Compilation on Steam, in collaboration with finjico, @Elastiskalinjen and @johanpeitz
https://store.steampowered.com/bundle/67391/Pico8_Compilation/
Hundreds hours of fun at your fingertips !
Je revends mon GH5-II, sa patate Leica et une tonne d’accessoires si ça vous tente https://www.leboncoin.fr/ad/photo_audio_video/3158193109
Le partage caresse ma banque dans le sens du poil
Love this one!
Modulator by Konsumer on #PICO8
Released yesterday at @rsyncdemoparty 2026
Watch online: https://hellfire.untergrund.net/download/modulator/index.html
Lots of great techniques carried through from The Mind (https://hellfire.untergrund.net/the_mind/the_mind.html) but the real thing that sticks out is a mastery of PICO-8's limited palette, both in the artwork and the slow fade transitions.
There might well be something especially clever around that oscillator effect too?
Pouët: https://www.pouet.net/prod.php?which=105536
Demozoo: https://demozoo.org/productions/384820/
#demoscene
you’re right! it feels mostly awful to Go Online™, these days. the internet in a sad state, for reason after reason after reason. but there is a way to fix it; to trade the voidful howling for a quiet & joyful song.
here’s how to win the war for the soul of the internet, and build the Web We Want.
https://henry.codes/writing/a-website-to-destroy-all-websites/
luxe game engine dev log #16 - 2D Ready RC!
There's a new site, new documentation, new UI stuff, new VFX stuff, new Debugger and a whole lot more. Read about it here, and come help us test!
This is probably the best list of management related stuff going wrong in gamedev. I've seen every single one of these in my career.
And no, those aren't really discussed much at big-corp (tm) leadership trainings (That'd would get people into inconvenient truths territory...). Better focus on harmless "fun" like MBTI scores and discussing what goes wrong on the team level rather than with the big picture
https://www.gamedeveloper.com/production/how-poor-leadership-slows-down-game-development