I am making a #Godot4 tutorial on how to use noise to make a proc gen map.
I have started recording, it is quite challenging but at least I have a lot of bloopers material done. Confusing noise and nose is pretty silly 🤪
Meanwhile I expanded the experiment with animated clouds and rivers. I used a second noise texture to sample the clouds and a third one with another algorithm to do the rivers. #godotengine
I am making a #Godot4 tutorial on how to use noise to make a proc gen map.
I rehersed the script to make sure I could get through it. I learned a couple of things.
•it took longer than planned
•my keyboard is loud
•I need to paste or speed up repetitive parts of writing code
#godotengine