| Big game | https://store.steampowered.com/app/1264280/Slipways/ |
| Small games | https://krajzeg.itch.io |
| Big game | https://store.steampowered.com/app/1264280/Slipways/ |
| Small games | https://krajzeg.itch.io |
Been reading through @dukope 's devlogs (old and new). My one takeaway is that it's really fine to faff around with random things that spark your interest and feel like they lead somewhere, even if you can't tell where yet π€
So I finally went and learned myself some compute shaders today and used them to make an oily fluid simulation that might be a thing for a future game. Feels great to be learning new stuff again! ποΈββοΈ
We just dropped a big new study that proves that almost 9 out of 10 classic games are out of print, and it's not gonna get better.
Libraries/archives need more exemptions to close the game preservation gap! https://gamehistory.org/87percent/
Starting a day of #pico8 #gamedev!β¨οΈ
Can't imagine a better way to get into the mood than listening to this track by Zabutom πΆπΎπΆ
from the album Zeta Force
Got slowed down this week by some kind of an extra-terrestial stomach bug π·, but I'm still happy to report that as of today, all #SlipwaysGame missions are playable in the Switch port! π
...playable of course doesn't mean bug-free π
More progress on the #SlipwaysGame campaign porting, getting close - started work on the final batch of five missions from the third update! π¦Ύ
Campaign status: 8.5/13 missions
Brain status: π³, sunny-side up π