kts of kettek

@kettek
12 Followers
11 Following
78 Posts

const progging waveform. clicky keyboard reprobate. a few bad haikus.

https://codeberg.org/kettek
https://github.com/kettek
https://www.twitch.tv/kts_kettek

watdis
golang
sitehttps://kettek.net

Wee, resizable editor and shell panels. Logic to be further improved, but it does work. I should probably use binary trees or BSP or whatever...

#golang #tui #ide

```
EDITOR=aight --dbus-send --with-newline --with-focus editor/active :open

$EDITOR "my_file"
```

Experimenting with virtual terminals, control sequences, D-Bus, and more to provide a specific TUI IDE user experience I'm after. Also editor and file manager agnostic.

#golang #tui #ide

D-Bus is interesting.

Silly experiment in rendering isometric cubes (3 faces) using just #CSS: https://tangled.sh/@kettek.net/isocubes

(also checking out tangled.sh)

Some neat ideas but unfortunately SCHLUBWORLD didn't come to fruition due to having too much in too short of time (and other life happenings mucking with my timing). Some of it was enjoyable and I liked the idea -- also my wife made a nice logo in like half an hour before the deadline.

#Ebitengine #golang #EbitengineGameJam

Some #Ebitengine experimentation for the "union" theme game jam...

#golang #gamejam #gamedev

More unit distribution/pathing work -- now with preemptive shaping based upon unit priority.

#golang #RTS #ebitengine

WIP stand-alone implementation of size-based unit distribution within cells for the in-dev MindFire Games #RTS! Much more logic to figure out, but seems to be a decent start.

3D rotation preview now functional in Staxie, woohoo.

https://github.com/kettek/staxie

#svelte #voxel #pixel #spritestack #editor

GitHub - kettek/staxie: Sprite/pixel editor for making sprite stacks and/or indexed sprites

Sprite/pixel editor for making sprite stacks and/or indexed sprites - kettek/staxie

GitHub
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