Hajime Hoshi released #Ebitengine version 2.9.9. https://ebitengine.org/
Ebitengine - A dead simple 2D game engine for Go

Ebitengine is an open source game engine for the Go programming language. Ebitengine's simple API allows you to quickly and easily develop 2D games that can be deployed across multiple platforms.

Ebitengine - A dead simple 2D game engine for Go
🪧 Building a Live BGP Map: Building a cool looking, real-time BGP map
https://kmcd.dev/posts/live-internet-map/
#Dataviz #Internet-map #Internet #Networking #Bgp #Map #World #Infrastructure #Ebitengine #Go
Building a Live BGP Map

Building a cool looking, real-time BGP map

kmcd.dev
🪧 Building a Live BGP Map: Building a cool looking, real-time BGP map
https://kmcd.dev/posts/live-internet-map/
#Dataviz #Internet-map #Internet #Networking #Bgp #Map #World #Infrastructure #Ebitengine #Go
Building a Live BGP Map

Building a cool looking, real-time BGP map

kmcd.dev
Hajime Hoshi released #Ebitengine version 2.9.8. https://ebitengine.org/
Ebitengine - A dead simple 2D game engine for Go

Ebitengine is an open source game engine for the Go programming language. Ebitengine's simple API allows you to quickly and easily develop 2D games that can be deployed across multiple platforms.

Ebitengine - A dead simple 2D game engine for Go
Back to working on the game after the holidays. I'm making progress on the level design: about 150 rooms done (first draft and unpolished), and i'm aiming for around 300 in the final game!
#indiedev #pixelart #ebitengine #indiegames #indiegames #indiegamedev

Winter Madness, a 3D action game powered by Ebitengine+Tetra3D, is now available. Play here:

https://rocketnine.itch.io/wintermadness

I just published a postmortem as well. Read it here:

https://rocketnine.itch.io/wintermadness/devlog/1308052/winter-madness-postmortem

Winter Madness is free software, and was created during the 2025 32Bit Winter Game Jam.

#foss #freesoftware #opensource #singleplayer #3d #fps #gpl #agpl #software #tech #games #gaming #golang #technology #free #webassembly #android #linux #linuxgaming #release #announcement #ebitengine #tetra3d

Joint Force, a 2D puzzle strategy game, is now available on Steam.

https://store.steampowered.com/app/4230960/Joint_Force/

- Control two characters at once
- Solve challenging puzzles to reunite the characters
- Use items to work around obstacles
- Create custom levels
- Free software (AGPL)

#foss #freesoftware #opensource #singleplayer #puzzles #strategy #gpl #agpl #software #steam #tech #games #gaming #golang #technology #free #webassembly #android #linux #linuxgaming #release #casual #strategy #announcement #ebitengine

Hajime Hoshi released #Ebitengine version 2.9.7. https://ebitengine.org/
Ebitengine - A dead simple 2D game engine for Go

Ebitengine is an open source game engine for the Go programming language. Ebitengine's simple API allows you to quickly and easily develop 2D games that can be deployed across multiple platforms.

Ebitengine - A dead simple 2D game engine for Go

I wanted to add to the #badapple trend and made my own using #ebitengine, a 2D game engine for #golang. Its nothing special, just playing images in order and playing an MP3.

Footage here: https://www.youtube.com/watch?v=ECvKkPXOh48

Terrible quality source code can be found here: https://gitea.ligthert.net/golang/bad-apple/

Bad Apple (remix) using Ebitengine (golang)

YouTube

Визуальный язык программирования в NebuLeet: эволюция и дизайн

Пару лет я в соло разрабатывал максимально нишевую игру "для программистов" ( NebuLeet ) на довольно нишевых технологиях (Go + ebitengine ), и вот теперь, после релиза, я хочу рассказать про одну из интересных особенностей этой игры - визуальном программировании логики игровых юнитов . Визуальный язык в игре прошёл несколько итераций развития, от неявных аргументов команд через стек, до чего-то типа регистровой модели, где у ячеек памяти есть имена, а команды принимают аргументы явно. Вас ждёт увлекательная околокомпиляторная/языковая статья с игровым применением. Всё-таки, языки программирования для игр - это ведь отдельный жанр.

https://habr.com/ru/articles/977380/?utm_source=habrahabr&utm_medium=rss&utm_campaign=977380

#nebuleet #gamedev #golang #go #ebiten #ebitengine

Визуальный язык программирования в NebuLeet: эволюция и дизайн

Пару лет я в соло разрабатывал максимально нишевую игру "для программистов" ( NebuLeet ) на довольно нишевых технологиях (Go + ebitengine ), и вот теперь, после релиза, я хочу рассказать про одну из...

Хабр