On today's episode of "Love and Refactoring", the mecha editor has been updated to work with the new interface. But hoo boy it's gonna need some extra care to work with the new interface *well*.
The mecha editor was made before the UI stack, and so it manually activates and deactivates widgets by itself. All of that old code should be converted to new style code. It probably works, but it's also probably way more fragile than I'd like, so it's best to bite the bullet and get it done now.
#ghrpg #IndieGames #SoloDev https://store.steampowered.com/app/1565090/GearHead_Caramel/
The mecha editor was made before the UI stack, and so it manually activates and deactivates widgets by itself. All of that old code should be converted to new style code. It probably works, but it's also probably way more fragile than I'd like, so it's best to bite the bullet and get it done now.
#ghrpg #IndieGames #SoloDev https://store.steampowered.com/app/1565090/GearHead_Caramel/
Kale 