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They/Them // https://fireye.coffee

I make games, music, code, narratives, and generally like learning things.

Homehttps://fireye.coffee
Bloghttps://fireye.coffee/blog
Musichttps://fireye.coffee/music
Writinghttps://fireye.coffee/writing
Does anyone know if #proxmox runs well on #nixos ? Been thinking about swapping the raw #docker setup I have on my #homelab for something more structured. (Open to other options as well though lol)
Been listening to Void 1680AM broadcasts as study music. This shit fucks.
Does anyone know any good #gamedev focused #peertube instances?

New youtube video demoing my disco tools plugin for making disco (elysium)-like games in #Godot https://www.youtube.com/watch?v=ylSSa8DBSAI

Check out the plugin here! https://codeberg.org/Fireye/disco-tools (MIT Licensed, patches & issues are welcome)

Disco Tools plugin for Godot (Demo)

YouTube
What long work this has been,
Yet bad news I'm to belay.
There it is, once again;
502 bad gateway
0.3.1 shadow dropped with a couple bug fixes for save/load and more work on the sample script :3

Anyone know a good smooth way to run and maintain docker container deployments on #nixos ?

I've been manually translating compose files via compose2nix and the tech debt/sysadmin headache there has been crazy.

Might do a project demo video for disco tools, what do people generally want to see in FOSS demos?

RE: https://mastodon.social/@404mediaco/116190998736617919

"Objects [...] creating sparks and fire" is the most onion thing I've read today holy shit that's hilarious

After 2 years of waiting, the Godot pull request for transform offsets in Control nodes is FINALLY MERGED!

https://github.com/godotengine/godot/pull/87081

This is a big deal for anyone doing UI in Godot, because it means you can finally animate nodes inside containers by offsetting them. This was my biggest pain point.

#godot #godotengine