After 2 years of waiting, the Godot pull request for transform offsets in Control nodes is FINALLY MERGED!

https://github.com/godotengine/godot/pull/87081

This is a big deal for anyone doing UI in Godot, because it means you can finally animate nodes inside containers by offsetting them. This was my biggest pain point.

#godot #godotengine

@popcar2 omg, awesome awesome awesome.
Tbh this adds yet another layer of confusing properties to controls but I'd say it's worth it for the much needed flexibility when animating (and juicy UI's really need animations).