Each body part is a separate mesh entity in DOTS. No skinning, no deformation. The torso has socket empties baked as entity refs at authoring time - body part entities parent to those sockets at runtime.
Follow on itch.io to get notified when the demo drops.
| Discord | discord.gg/PpRzDVw9Fy |
| itch.io | fas2048.itch.io |

