aria.DNE [deliriac]

16 Followers
47 Following
205 Posts

Hi! Quick stat sheet:

- software dev
- she/her
- 20+ years programming (professional and independent)
- 20 years linux user (Breezy Badger anyone?)
- C, C++, C#, Python, PHP, JS, etm.
- OpenGL 3+, FreeType, stb fan

PronounsShe/her
Codeberghttps://codeberg.org/grim_elsewhere
Personal Alt@grim_elsewhere
ProjectsToo many...

Karel Crombecq, lead programmer and technical director for Dungeon Alchemist, open sourced the Straight Skeleton algorithm they use to generate roofs. It's a complex algorithm that took a long time to get right, tested for robustness on their large user-base, and now generously shared with the world.

It's implemented in C# for Unity, and licensed under the MIT license:
https://github.com/Briganti-Games/Straight-Skeleton-Generator
#ProcGen

Conway's back... and this time it's personal.

If you've ever wanted to make archives for Linux of your software while on Windows, I made a utility for that: https://github.com/Enichan/tar.py

Creates a tar.gz archive which lets you set the executable bit on files so they'll work on Linux out of the box. Also has an autodetect mode that will set the bit automatically

GitHub - Enichan/tar.py: Utility for creating Linux tar.gz archives with proper file permissions (executable bit set) on Windows

Utility for creating Linux tar.gz archives with proper file permissions (executable bit set) on Windows - Enichan/tar.py

GitHub
And OpenGL rendering inside Emacs via the canvas API...
i made an archery game that uses your charging cable as the controller

Anybody know of an audio only game? I’m just interested in trying something new.

#games #audio

El premiado thriller pulp The Drifter añade localizaciones en francés, italiano y español, junto a soporte oficial para traducciones de la comunidad

https://powerups.es/el-premiado-thriller-pulp-the-drifter-anade-localizaciones-en-frances-italiano-y-espanol-junto-a-soporte-oficial-para-traducciones-de-la-comunidad/

#IndieGames #Noticias #localizaciones #Powerhoof #Steam #TheDrifter

Haxe language creator and
@shirogames.com
founder Nicolas Cannasse just released Pico GPU.

It's a virtual GPU and could become the perfect introduction environment for shader development.

https://gamefromscratch.com/pico-gpu-virtual-gpu-for-learning-shaders/

#gamedev #indiedev

Pico GPU - Virtual GPU For Learning Shaders – GameFromScratch.com

Haxe language and Shiro Games founder Nicolas Cannasse just released a new Virtual GPU Pico GPU, ideal for learning shader programming.

GameFromScratch.com

This message is intended for Canadian #Mastodon admins who are running public instances large and small. If you are an admin, please share with your counterparts. If you are a member of a Canadian instance, please send this to your admin.
A small group of us (Note: really, really small) are in early discussions on how to encourage our government - individual politicians & federal, provincial, and municipal departments - to move their social media presence to Mastodon. This would involve an awareness campaign targeting politicians, party HQs, and departments/agencies.
We are asking for input from admins to help us create a future state vision for this project, and provide us with advice or ideas on how to bring it to a reality. I will set up a web call within the next 3 weeks and hopefully you can participate. We are not asking you to contribute beyond input. Please DM me and I will add you to the invitees.

#mastoadmin
#MastodonCanada
#MastoCanadaGOV (hashtag for this project)

CC: @ZebKing

@grim_elsewhere @brook Figures. Seems fine now. Thanks, and sorry if I caused any stress on your end.