A little nervous to do this but I don’t see too much #bevy content so I thought I would shoot my shot.
I’ve been working on a factory game written in #rust with #bevy and I recently hit a big milestone (aka now on steam)
If anyone’s interested in #indiedev dev logs I have a rss/atom feed. This weeks is mostly about art, but I normally talk about ECS woes and the pain of programmatic terrain generation. This is my first “large scale” game so it’s a mixed bag.