@StephanRewind

63 Followers
5 Following
27 Posts
Pixel art, interactive fiction, and games. Making Atlantic ‘41, a U-boat simulation for the Playdate.
Xhttps://x.com/RewindStephan
Instagramhttps://www.instagram.com/stephanrewind/
@wespi @playdate Thank you. I’m glad that this is what you see in the game because it’s meant to look like a love letter to the Macintosh.
New Atlantic ‘41 devlog about visual and sound detection, and the struggle of balancing gameplay.
https://stephanrewind.itch.io/atlantic-41/devlog/1337886/the-enemy-part-3
@playdate
#pixelart #indiedev #indiegames #indiegamedev #Atlantic41game #retrogaming
@Leukbaars lol I know the feeling! Back then for Outzone my some obsession was to make a horizontal scrolling run at 50 fps on Atari ST. Then I had to figure out some game around that :)
Happy New Year everybody. Now live the complete interview I had about Atlantic ‘41 in the Playdate magazine Cranko
https://stephanrewind.itch.io/atlantic-41/devlog/1186238/cranko-magazine-interview
@playdate
#pixelart #indiedev #indiegames #indiegamedev #Atlantic41game #retrogaming
Cranko! Magazine Interview - Atlantic '41 by StephanRewind

This is the first part of a conversation I had with Patricio Land for his Playdate magazine Cranko! The magazine can be purchased directly from his website. Unfortunately it's not shipped to the Unite...

itch.io
More progress on my #playdate renderer. Switched to a tile based world, which gives me a bunch of advantages, the most important being its easy to render in the correct order without sorting, so only the contents of a tile itself need sorting. There's no zbuffer so I need whatever sorting tricks i can get :). I also added frustum culling and fog. This is running at 50fps on device!
@Leukbaars Hey Bram. Nice to see you doing Playdate stuff. This is incredible! And 50 fps on platform! 🤯
Privileged to be interviewed for the cool real paper Playdate magazine Cranko! You can buy it online if you live in Europe. If not, I’ll publish the feature on itch on Dec. 19. Here’s a peak at the Atlantic ‘41 cover!
https://cranknockout.com/
@playdate
#pixelart #indiedev #indiegames #indiegamedev #Atlantic41game #retrogaming
@dlehman @playdate Thank you. It’s a good idea. I’ll look into it when the time comes.
New Atlantic ‘41 devlog, going over the final visual improvements of the periscope view. Plus some bad weather tweaks.
https://stephanrewind.itch.io/atlantic-41/devlog/1091130/visual-upgrades
@playdate
#pixelart #indiedev #indiegames #indiegamedev #Atlantic41game #retrogaming