@StephanRewind

63 Followers
5 Following
27 Posts
Pixel art, interactive fiction, and games. Making Atlantic ‘41, a U-boat simulation for the Playdate.
Xhttps://x.com/RewindStephan
Instagramhttps://www.instagram.com/stephanrewind/
New Atlantic ‘41 devlog about visual and sound detection, and the struggle of balancing gameplay.
https://stephanrewind.itch.io/atlantic-41/devlog/1337886/the-enemy-part-3
@playdate
#pixelart #indiedev #indiegames #indiegamedev #Atlantic41game #retrogaming
Privileged to be interviewed for the cool real paper Playdate magazine Cranko! You can buy it online if you live in Europe. If not, I’ll publish the feature on itch on Dec. 19. Here’s a peak at the Atlantic ‘41 cover!
https://cranknockout.com/
@playdate
#pixelart #indiedev #indiegames #indiegamedev #Atlantic41game #retrogaming
New Atlantic ‘41 devlog, going over the final visual improvements of the periscope view. Plus some bad weather tweaks.
https://stephanrewind.itch.io/atlantic-41/devlog/1091130/visual-upgrades
@playdate
#pixelart #indiedev #indiegames #indiegamedev #Atlantic41game #retrogaming
Exploring battle of the Atlantic convoys and enemy tactics in the latest Atlantic ‘41 devlog.
https://stephanrewind.itch.io/atlantic-41/devlog/986841/the-enemy-part-1
@playdate
#pixelart #indiedev #indiegamedev #Atlantic41game #retrogaming #indiegame
Firing torpedoes and a reflection on probabilities in the latest Atlantic ‘41 devlog.
https://stephanrewind.itch.io/atlantic-41/devlog/955465/los
@playdate
#pixelart #indiedev #indiegames #indiegamedev #Atlantic41game #retrogaming
It wasn’t planned but I found my last egg in Billy Basso’s Animal Well on Easter. This game is a monumental achievement. Will stay with me forever.
Experience the passage of seasons and a wide variety of weather patterns and daytime cycles, plus other things, in the latest Atlantic ‘41 devlog.
https://stephanrewind.itch.io/atlantic-41/devlog/920382/preparing-the-future
@playdate
#pixelart #indiedev #indiegames #indiegamedev #Atlantic41game #retrogaming
Preparing the Future - Atlantic '41 by StephanRewind

For this log, the plan was to cover the torpedo launching sequence at last. As it happens, life got in the way of game development. My 12 year old cat fell ill and a big part of my energy shifted to t...

itch.io
After much thinking, I’ve decided to scrap Atlantic ’41. I can’t in good conscience make a war simulation for the Playdate.
A light hearted action mini game is a better fit. However it’s still about submarines, and it's coming soon! Here’s a sneak peek.
@panic @playdate
Added rain in the game, from drizzling to pouring. Running on Playdate. @playdate #indigamedev #pixelart #indiedev