Hello everyone! I'm thrilled to announce the second release of the alpha Bevy CLI, a command-line tool hacked on by the Bevy CLI working group that streamlines work on projects using the Bevy game engine (https://bevy.org). This release includes key improvements such as:
- Automatically configuring the correct getrandom backend when building a project for the web
- Easily listing and installing specific versions of the Bevy Linter
- Unstable support for enabling web multi-threading, useful when depending on crates like bevy_seedling
- Faster compile times and improved template support by relying on cargo-generate in its executable form, rather than bundling it as a library
- Many bug fixes, small quality-of-life changes, and documentation improvements
Check out the official release at https://github.com/TheBevyFlock/bevy_cli/releases/tag/cli-v0.1.0-alpha.2, and view the live documentation at https://thebevyflock.github.io/bevy_cli/.
This release is from 5 months of work, so please reach out if you get stuck or hit any issues. Have a good one!
#bevy #rust #opensource #gamedev