My board game's coming along! Haven't coded any win logic yet, so pieces just move around and try to capture each other for fun.
Captured pieces get sent back to their base and are locked (so need to roll a 6 to re-enter the game). Two of a player's pieces on the same tile create a blockage that other pieces cannot pass (or capture).
I have various ideas for different game modes: last man standing, capture the flag, jailbreak, etc. And various maps too.






