We’re still adding mechanics to #Trasmoz. This time an attack for the wolf form where he strikes the ground. Its main purpose is to hit in both directions, but as you can see, it’s also useful for breaking ground geometry. This gives the game more variety in level design. We could make it a way to dig down to reach lower areas or to hide from danger
https://salem-electronica.itch.io/trasmoz-el-canto-del-ave-de-la-muerte
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