Working on better ray casting for my bevy destructible terrain plugin.
#bevyengine #indiedev #gamedev #madewithbevy #rust
#bevyengine #indiedev #gamedev #madewithbevy #rust
Attached: 1 video The effects for the mining laser aren't really done yet, but I love the general feel to it so far. I've had playtesters literally "Oooohhh!" when they first used it. Very satisfying. :) #gamedev #indiedev #gaming #opensource
@donkulosislabs @vexpanse I didn't use a lot of references, but I found these useful:
https://bgolus.medium.com/the-quest-for-very-wide-outlines-ba82ed442cd9
https://www.shadertoy.com/view/Mdy3D3
This is my code for doing the jump flooding after editing the terrain, but it's basically uncommented...
https://github.com/slembcke/veridian-expanse/blob/master/src/drift_terrain.c#L590