these #getToKnowMe q&a games are always fun

#rpg #ttrpg #gtkm

1. i bought my first #rpg, #GammaWorld 3rd edition, from a Brentano's bookstore at the #Georgetown Park mall in #WashingtonDC. there's no Georgetown metro station, so my brother and i took the train to Foggy Bottom and, pre-shuttle bus, hoofed it in the sweltering heat of the summer of 1988 to get to the fancy mall so i could buy this game i desperately wanted and couldn't find anywhere else. a few weeks later we found Dream Wizards in #RockvilleMD, and there my troubles began.

#ttrpg #gtkm

🎶 when a them loves a robot (@[email protected])

2. in the past i've used the phrase "tense homeostasis" to describe my favorite #rpg settings, where the initial world state is like a water balloon waiting for the players to step on it in spike heels and have all the weirdness and badness and adventure sluice out. so i like settings like #FadingSuns, #Exalted, #Eberron, #Glorantha, #13thAge's Dragon Empire, #Threefold for #ModernAGE, #AlAmarja from #OverTheEdge, and the like. sorry not sorry i couldn't name just one. #ttrpg #gtkm

Dice.camp
3.

4. the one dedicated gaming convention i ever went to was #Origins '91. i bought a copy of #VampireTheMasquerade from the #WhiteWolf booth. "is this like #Nightlife?" i asked the guy at the table. "better," he replied. sold! is #VtM actually better than Nightlife? Vampire is broody and sexy and has song quotes from bands i haven't heard yet, but Nightlife lets you play like half a dozen monster types, so you've got better value for money. the covers are both cool. idk y'all.

#ttrpg #rpg #gtkm

5. this is where i confess i've been more of a fan than a player for the past twenty years or so. there are only a bare handful of campaigns i have vivid memories of. first was the "avatar" (played ourselves as characters) superhero game in jr high that spanned multiple systems (#GURPS, #DCHeroes, and #Champions 4e *at minimum*) when really we didn't need any system at all. if i did this today it would be either with #Icons or #ChampionsNow.

#ttrpg #rpg #gtkm

second was #AlAmarja by Night, my bonkers #OverTheEdge/#WorldOfDarkness/#DarkConspiracy crossover that I ran using #Storyteller rules, snagging fuel from assorted horror and conspiracy rpgs, Usenet & AOL textfiles, and independent local weeklies. our Al Amarja had vampires, risen, werefelines, alien abductee cyborgs, and boomers from #BubblegumCrisis. (which i still haven't seen, though i scored the vintage DVDs at Goodwill last month.)

#ttrpg #rpg #gtkm

and even if "all the crap in the shadows [came] sluicing out at the first glance of a PC" (h/t Jason Corley), more over the top than #OTE, it worked out.

if I did this today, it'd either be with #OverTheEdge 3e or #ModernAGE.

in 2003 i played a #DyingEarthRPG PC in a short-lived #Exalted campaign where i think the GM didn't quite understand the scope of the setting or the capabilities of the PCs. frankly it should've been a mortals game.

#ttrpg #rpg #gtkm

if i were to run that now, it'd be heroic mortals in #Exalted 1e or more likely #Godbound.

anyway, everything else since then and in-between has been abortive, at least for me. i've thought about exploring play-by-post and solo games instead of running or playing in real time. regular games are just too stressful, especially when my life/sleep schedule is so incongruous with everyone else in my life. or maybe i just need to game with more people in the southern hemisphere.

#ttrpg #rpg #gtkm

6. when i was playing regularly, i was always more of an eternal #gm than a player. i hope that after doing some soloing i can answer this question more fruitfully in the future!

#ttrpg #rpg #gtkm

7. in recent years i've spent something of an ugly amount of money on #ArsMagica, a game which resembles a college curriculum in its extensive treatments of various aspects and regions of the mythic medieval Europe and beyond. but like #Hero, #Mekton, and other games that make extensive solitaire mini-games out of thing-making, im not sure i'd ever be able to get a group together that would fully enjoy every aspect of #ArM, but it makes great idea fertilizer.

#ttrpg #rpg #gtkm

@mxmarkargent I'm fascinated by the topics Ars Magica focuses on with actual gameplay mechanics - writing texts and learning from them, for example. There are merits and flaws for those, and IIRC 3rd edition described a certain combination of them as resulting in the creation of a bunch of texts that everyone wants but nobody can understand. I'm...pretty sure you could use things like that to model early RPG authors like Arneson and Gygax, and their seminal texts