Got to tell scary stories in a fancy jewellery boutique in Mayfair tonight. #storyteller

almost wish they paid me in jewellery tbh

Overview of Gayo Coffee

Sumatra is well-known for its great coffee plantations, producing one of the most preferred and excellent coffees that exhibit intriguing characteristics. It's an embodiment of rich, dark chocolate, with its earthy and nutty taste, and low acidity, making this coffee resonate deep inside our hearts. Heritage : Aceh Gayo HighlandsThe Gayo highlands of central Aceh are a scenic, pine-studded mountainous region accessible only by road and hence fairly remote. The town of Takengon sits at the […]

https://gayocoffeeaceh.wordpress.com/2015/03/31/overview-of-gayo-coffee/

Overview of Gayo Coffee

Sumatra is well-known for its great coffee plantations, producing one of the most preferred and excellent coffees that exhibit intriguing characteristics. It’s an embodiment of rich, dark cho…

GAIVABESHCY

Imagining all the uses these ropes might have been put to, imagining all the human beings who bought them, used them, touched them…

Today is my last day in Brighton -I’ve been here working on my own as a kind of storytelling work-retreat and it’s been wonderful!
#photo #brighton #storyteller

Guest Post – Simple Travel

Hazel is an amazing person and a beautiful friend of mine, and she has been such a great support throughout my blogging journey. Thank you, Hazel, for your continued encouragement and friendship. Below is her inspiring piece, and I claim no rights to this. Enjoy reading! How Do Your Travels within the Country Influence Your Personal Growth and the Way You Approach Your Work? All of my travels within the country are just short distances, especially since I'm working from home. With my work […]

https://indiasafaristrends.wordpress.com/2026/04/29/guest-post-simple-travel/

As a #GM #DM #Storyteller or other name for a #TTRPG referee, you can't really control the rolls (unless you're cheating) or the players (which is half the fun!), but you can control the tone of results.

When I'm running a heroic game, I never want to undercut the players and make the characters feel foolish. "You rolled a 1 so you drop your weapon and soil yourself" diminishes the character.

Instead, I use that as a chance to make the world feel more dangerous.

"You rolled a 1. The bandit in front of you blocks your attack and pushes an offense, slashing at you, knocking you off balance with skill and grace."

"You rolled a 1. Your blood drips into your eyes, temporarily blinding you with stinging saltiness."

"You rolled a 1. The goblin lashes out with surprising ferocity. Fear and desperation in its eyes, hoping to drive you off and protect its family from the invading adventurers."

But that's just my two cents.

#GMLife