these #getToKnowMe q&a games are always fun
these #getToKnowMe q&a games are always fun
1. i bought my first #rpg, #GammaWorld 3rd edition, from a Brentano's bookstore at the #Georgetown Park mall in #WashingtonDC. there's no Georgetown metro station, so my brother and i took the train to Foggy Bottom and, pre-shuttle bus, hoofed it in the sweltering heat of the summer of 1988 to get to the fancy mall so i could buy this game i desperately wanted and couldn't find anywhere else. a few weeks later we found Dream Wizards in #RockvilleMD, and there my troubles began.
2. i forgot to thread my reply. it's #FadingSuns
2. in the past i've used the phrase "tense homeostasis" to describe my favorite #rpg settings, where the initial world state is like a water balloon waiting for the players to step on it in spike heels and have all the weirdness and badness and adventure sluice out. so i like settings like #FadingSuns, #Exalted, #Eberron, #Glorantha, #13thAge's Dragon Empire, #Threefold for #ModernAGE, #AlAmarja from #OverTheEdge, and the like. sorry not sorry i couldn't name just one. #ttrpg #gtkm
4. the one dedicated gaming convention i ever went to was #Origins '91. i bought a copy of #VampireTheMasquerade from the #WhiteWolf booth. "is this like #Nightlife?" i asked the guy at the table. "better," he replied. sold! is #VtM actually better than Nightlife? Vampire is broody and sexy and has song quotes from bands i haven't heard yet, but Nightlife lets you play like half a dozen monster types, so you've got better value for money. the covers are both cool. idk y'all.
5. this is where i confess i've been more of a fan than a player for the past twenty years or so. there are only a bare handful of campaigns i have vivid memories of. first was the "avatar" (played ourselves as characters) superhero game in jr high that spanned multiple systems (#GURPS, #DCHeroes, and #Champions 4e *at minimum*) when really we didn't need any system at all. if i did this today it would be either with #Icons or #ChampionsNow.
second was #AlAmarja by Night, my bonkers #OverTheEdge/#WorldOfDarkness/#DarkConspiracy crossover that I ran using #Storyteller rules, snagging fuel from assorted horror and conspiracy rpgs, Usenet & AOL textfiles, and independent local weeklies. our Al Amarja had vampires, risen, werefelines, alien abductee cyborgs, and boomers from #BubblegumCrisis. (which i still haven't seen, though i scored the vintage DVDs at Goodwill last month.)
and even if "all the crap in the shadows [came] sluicing out at the first glance of a PC" (h/t Jason Corley), more over the top than #OTE, it worked out.
if I did this today, it'd either be with #OverTheEdge 3e or #ModernAGE.
in 2003 i played a #DyingEarthRPG PC in a short-lived #Exalted campaign where i think the GM didn't quite understand the scope of the setting or the capabilities of the PCs. frankly it should've been a mortals game.
if i were to run that now, it'd be heroic mortals in #Exalted 1e or more likely #Godbound.
anyway, everything else since then and in-between has been abortive, at least for me. i've thought about exploring play-by-post and solo games instead of running or playing in real time. regular games are just too stressful, especially when my life/sleep schedule is so incongruous with everyone else in my life. or maybe i just need to game with more people in the southern hemisphere.
7. in recent years i've spent something of an ugly amount of money on #ArsMagica, a game which resembles a college curriculum in its extensive treatments of various aspects and regions of the mythic medieval Europe and beyond. but like #Hero, #Mekton, and other games that make extensive solitaire mini-games out of thing-making, im not sure i'd ever be able to get a group together that would fully enjoy every aspect of #ArM, but it makes great idea fertilizer.
originally i was going to say D&D 3e, hands down. aggressive first- and third-party publishing schedules and a deep discount at the FLGS made #d20 more of a habit than a hobby. then i remembered the enjoyable but short-lived campaigns i played with Janelle and Paul, where i tried to play a Gloranthan runelord (human barbarian/sorcerer whose favorite spell was True Strike and talked like Daario Naheris years before Game of Thrones was a tv thing) so it's out of the running.
8. the core rulebooks for #Earthdawn 1e and #Shadowrun 1e/2e, all produced by #FASA at the absolute height of its powers, with #JeffLaubenstein, #JanetAulisio, and #TimBradstreet producing art that defined the settings. but ED takes a big ol' ding because the murky, figureless cover art tells you almost nothing about the game while not being intriguing enough to make you wonder what's inside. It makes a good interior color plate but a lousy cover.
9. #13thAge for candor. #StarsWithoutNumber (et al) for process. #IntoTheOdd for economy of prose. #Heart for atmosphere.
going back to #8 for a sec, #Heart and #Spire (available now on #BundleOfHolding!) have incredible production values, and i can tell Rowan, Rook, and Decard really went all in on the production on the clothbound edition of Heart. that one won't be falling apart on me in thirty years.
10. no #journalingGames yet, but i have a ton of them from the big itch.io bundles of the past couple years, so it's on the agenda.
11. i haven't run or gone on a #hexCrawl, but not for lack of interest. i do love to ponder a hex, and i do like the idea of a play format like #WestMarches that can accommodate wildly divergent player schedules. i also just remembered that i'm already deeply bought into #TheOneRing, which has a solo play ("Strider") mode.
12. i made plenty of dungeons out of the back of the 1st edition #DungeonMastersGuide when i should've been doing homework but i'm not sure those were *designed* per se. i *am* going to try and participate in #dungeon23 as i have several years of #Hobonichi Techos filled with barely-used gridded pages, all aching to be filled out with levels and levels of rooms, monsters, and traps!
13. i've participated in one #LARP, back at the "Adventurer's Guild" at Montgomery College. i played a mad scientist who iirc may have been an alien infiltrator, and i dressed up for my role in a shirt and tie, long trenchcoat, and leather gloves. when i showed up, the GM squealed with joy, "you costumed for my LARP! you were the only person who costumed for my LARP!" i don't remember anything else about it other than i had fun, got caught, and went out like the weasel i was.
14. my characters tend to have a fondness for ornate, multi-tiered hats. i picked this habit up from the #DyingEarthRPG and i"m never letting it go, and you can't make me!
16. i don't feel auteurism is a good fit for the rpg (or any) space. even when authorship of a game is largely the work of a single person, a game itself is a thing built from player feedback as well as designer intent. auteurism is an act of branding, it elevates the importance of a single name in a collaborative art form and as such makes me feel a little queasy. and so for all my bad habits of accrual i don't feel compelled to buy everything from a specific designer.
that said, there are folks who, when they release something or have an upcoming release, more readily draw my attention, because more often than not, the work they do aligns most closely with my interests. right now, this includes but does not solely consist of: Chris McDowell (Into the Odd; Electric Bastionland) and other people in the ItO/minimalist/FKR areas of the OSR; Meguey & Vincent Baker (Apocalypse World et al); Rowan, Rook and Decard (Spire; Heart)
@mxmarkargent You picked up one of the red-cover limited editions for just a couple bucks?
Wow. They're in high demand among the hardcore, and often go for $100+
Sorry to hear your copy fell apart, that's the first I've heard about it. (The "standard" #Earthdawn first ed hardcover has been known to fall apart more easily.)
@LoreMerchant yeah it was a super lucky find! the only explanation i can think of is that the price database the store was working from didn't account for the limited edition, so they just priced it as a normal hardcover (circa like 2010 or whenever i picked it up). it also has multiple signatures and a sketch!
but it wasn't in great shape when i bought it, and i haven't stored it optimally. which could also explain the glue drying out.