I really like my Grafana Dashboard :)

#Grafana #ScreenshotFriday

3일 뒤인 11월 30일에는 배포가 끝납니다! 그 전에 플레이해보세요~! #인디게임 #게임개발 #indiegame #indiedev #screenshotfriday

RE: https://bsky.app/profile/did:plc:algmfca7upg44xkytbuolliy/post/3m3p7stn3gc2g
More like #ScreenshotFriday eh? It's been one of those weeks! Oh well, it's going to be Saturday somewhere soon...
#ScreenshotFriday #KDENeon
Wallpaper atual

Schifahren update: The game's first act is complete. There's still the second act to make, but it will be much shorter. Despite the game being unreleased, I'm already receiving fan art.

#pico8 #love2d #picolove #gamedev #screenshotfriday #indiegame #indiedev

Added some animations to picom today via a picom fork (not that you can tell from my static scrot 😀 ) though I see animations are due in the next major picom release.

https://github.com/yshui/picom/pull/1253

#screenshotfriday #suckless #dwm #nano #st #conky

Animation: part 2 by yshui · Pull Request #1253 · yshui/picom

What This PR adds a scripting system that supports simple easing curves, and simple arithmetic. And a animation system based on scripts. This PR also adds a shim to support old fading configs on to...

GitHub
Just started creating a Bladerunner type game set in an Neo-Noir cyberpunk city. #indiedev #MadeWithGodot #screenshotFriday
#ScreenShotFriday #UnrealEngine #SpaceshipsHappen #Starfighter.
Decided to add different engines option. somebody plz stop me... I have this problem... adding stuff... Plz... 😅
Oops, I forgot to post this last week when I implemented some scene-graph editing functions. It wasn't complete, it still isn't... but it's a start. Let's make it a #screenshotfriday