Apparently it's been a while since I foreshadowed that bit too... #RuneQuest

Sometimes, you just want your players to have an easy curbstomp...
#GMingIntensifies #RuneQuest

...and for there to be a reason for it. :)

As the credits roll, I am reminded of one of my favourite lines for introducing new players to #RuneQuest: #Orlanth is like Zeus but less of a dick. #Monsterdon
Hand Drawn Map Video: Caves of Ghuvia (Part 21)

The unplanned mapping YouTube series continues with Part 21 of Caves of Ghuvia! Enjoy :) For more Laidback DM, click here.

Laidback DM: SteveStillStanding.com

Med-fan : une histoire d’amour ratée (et de magie ingérable)

Retour sur le blog après une longue pause, avec un sujet personnel : pourquoi le médiéval-fantastique au jeu de rôle sur table me résiste, malgré des débuts avec D&D et L'Œil Noir. Entre cadre générique usé, magie ingérable et manque d'ancrage historique, quelques pistes pour comprendre cette relation compliquée.

https://scriiipt.wordpress.com/2026/04/20/med-fan-une-histoire-damour-ratee-et-de-magie-ingerable/

#ScribesAndMakers⁩ 2026-4-16 How do you feel about illustrations in (non-comic) books?

I publish RPG books and scenarios. These are part and parcel of the work.

This little beauty by @Hareguizer illustrates a spirit found within the world, but it's also used to take up space on the page where I put it, so I don't have to write extra words or expand a stat block.

#RuneQuest #ttrpg

Just for @sfwrtr who has done NOTHING AT ALL to deserve this, here is a walktapus with some added props.

#RuneQuest #ttrpg

@andreaslindholm
I played EPT and original D&D back in the 70s, and then I moved across the country and was sharing a house with other hard core roleplayers. Runequest arrived and we knew a little about Glorantha because we knew 'White Bear and Red Moon'. We played some straight Runequest but the combat system is very unforgiving so we ended up incorporating parts of spirit magic into our D&D campaign. Then Champions came out and although we were not really into superheros we could see the benefits of designing your character. Traveller with a character generation method that was objectively terrible but had potential. We had intermittent access to 'Alarms and Excursions' through a friend so we could see that good ideas were out there. We waited eagerly for AD&D to see how they would fix the glaring problems of classes and levels and what new ideas would be incorporated. When it arrived they had just doubled down on all the problems and reinforced them with extra rules. I didn't play D&D again for nearly 40 years. Runequest 3 arrived without Glorantha and with more rigid rules and it was truly terrible and I stopped playing. Eventually I discovered GURPS and that was good and I stayed with that.
In the interim I did play some HeroQuest and I have played modern Runequest. One of the structural problems is that you have all the great skills but all the scenarios require that you need to be a dedicated heavy infantry with the best armour you can afford and if you don't build your character around that premise then you fail miserably. And the rules complexity has ballooned without mercy.
Back in Runequest 1 the combat system was a pretty good simulation of SCA combat of that time. Then Paul of Bellatrix introduced Kendo experience to SCA combat and revolutionized it ... Runequest never got the memo. Combat is still undefendably fantasy and still chancy without allowing much option to role-play around outright violence. I am minded of New Guinea highland tribesmen meeting strangers and both reciting family lineages in the hope they will have a common ancestor and not need to fight. Runequest scenarios do not often give you that option.
#Runequest #ttrpg

Just out of curiosity. I never played RPG's myself, but one learns things anyway. In the 1980's, I knew people who spoke about how much better RuneQuest was than Dungeons & Dragons. Yet, D&D "won."

So those among you who play RPG's, what do you say about RuneQuest?

#rpg #dungeonsanddragons #dnd #runequest

Never played it
43.3%
Prefer D&D
23.3%
Prefer RuneQuest
16.7%
About the same
16.7%
Poll ended at .