New version of #Popochiu (point-and-click adventure-making plugin for Godot) is out.

https://carenalga.itch.io/popochiu/devlog/1459411/popochiu-210

Popochiu 2.1.0 - Popochiu - Godot point n' click engine by Carenalga, StickGrinder

Hear ye, hear ye! 🎉 Popochiu 2.1 is out!!! 🎉 After more than 13 months of work , we’re incredibly happy to finally release Popochiu 2.1 ! This is a big update with 46+ improvements across the...

itch.io
Highly reccomend #Popochiu, a point and click game framework for #GodotEngine. There's not much documentation for it, and there's some quirks, so I wouldn't say it's for Godot beginners. But it helps a lot to streamline and speed up the game making process.

The original plan for this weekend was some more playing around with #popochiu and making another set of Steamdeck buttons, on top of some reading and gaming.

Instead it was plenty of reading and gaming (Loco Motive) plus continuing our rewatch of Gravity Falls, and several desperately needed naps.

And that is ok because rest is important.

Also, I played it on the #SteamDeck with the controller input scheme instead of the usual mouse controls and I have to say that was one of the most interesting and well working controller based input schemes I've ever seen in a point-and-click adventure!

I'm currently learning #Popochiu to create my own adventures in #Godot and I'll have to see how to replicate that control scheme there!

New year, new me.
It's finally time to check Popochiu.

@carenalga
#popochiu #indiegamedev #indiedev #adventuregame #pointandclick #godot

@ramon_wilhelm have you considered #Godot #popochiu ?
So the current game I'm working on is a #pointandclick adventure game, in the last month I tried a implement a lot of mechanics (prototyping), also since some days I was looking into #popochiu by @carenalga Need to take a look how customizable it is (really hope they update/complete their documentation for the new version) until this happens I'll have to figure stuff out myself
@succulentbacon Yeeeeyyy!!! Another game made with #popochiu !!!
Created some art for the following #108AdvChal submission. The game needs some polish yet, but we had fun creating something together in just a little over a week. This is also the first time I've taken a look at #popochiu and while I didn't do the scripting this time, it's seems likely lovely and easy to use tool for Godot. https://merrygold.itch.io/escape-from-rat-park
Escape From Rat Park by merrygold, Succulent Bacon, Patty-O

itch.io

#108advchal #gamedev
#AdventureGame

Yesterday: Finished a coherent writeup of premise, artist created first room and character concept, fixed an issue in #popochiu

Today: Puzzle design. Created a puzzle dependency chart and already started cutting and changing story. It’s been helpful!

My team is at the other side of the world so we check in twice a day: Before my bedtime and before their bedtime. 😄