A #Nintendo64 Rumble Pak so Bad that it's Good -- blog post by dev working on homebrew game phoboslab.org/log/2026/03/... #retrodev #n64dev #retrogaming #n64 #programming
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GitHub - parkerallan/starstrike64: 3D mecha shmup for N64

3D mecha shmup for N64. Contribute to parkerallan/starstrike64 development by creating an account on GitHub.

GitHub
haven't rly been posting updates here much but i got something that's looking more and more like a game? #n64homebrew #n64dev
spent over a week trying to research how to implement a raycast and im so happy i finally got it working 😭 #n64homebrew #n64dev
prototyping some player physics ^^ #n64homebrew #n64dev
Implementing 27 NEW Animations for Sub-Zero! #nintendo64 #mortalkombat

YouTube
See also Corn #N64 emulator (mentioned in the thread above) which thanks to static recompilation could run Mario 64 at full framerate on a Pentium II #retrodev #emudev #retrogaming #emulation #N64dev #Nintendo64

Corn (2001 N64 emulator for lo...
Corn (2001 N64 emulator for low-end machines)

YouTube

Measured a 256-shade greyscale ramp through my capture card with both on my laptop and the Nintendo 64 (via Retrotink). The response is linear in both (phew!) but I had to mess with the capture card brightness & contrast settings to make the N64 closer to the input. Still clips the whites too early.

#n64 #n64dev

If you like this game, check out #Doom 64: Complete Edition www.romhacking.net/hacks/7897/ "The focus of this hack is to bring features from Nightdive’s 2020 Doom 64 remaster into the original game" #retrodev #romhacking #retrogaming #n64dev #n64 #nintendo64

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