OK, apparently couldn't resist one more feature in #QRPaint (v0.9.4).

Added a Spray tool with a slightly over-engineered random spray and flow rate. 😄
https://bbbbbr.itch.io/game-boy-qr-paint

#Gameboy #Megaduck #pixelart #retrogaming

Small update to #QRPaint (v0.9.3) that adds selectable fill style for the Circle and Rectangle tools.

https://bbbbbr.itch.io/game-boy-qr-paint

#Gameboy #Megaduck #pixelart

New version of QR-Paint with some fun features:

- Draw with #SNES Mouse when plugged into a Super #GameBoy (building on demo by vinheim3)
- Windows XP desktop themed SGB Border
- #MegaDuck build with Printer support

https://bbbbbr.itch.io/game-boy-qr-paint

#retrogaming #pixelart #qrpaint

The output size of the #GameBoy printer is cute, but the larger print format of the #MegaDuck (a Game Boy clone) printer is much better for pinning up or the fridge door.

(coming soon to #QRPaint: a Mega Duck port)

GB on left, Duck on right
#retrogaming

(posting for toxa)
CrossZGB v2025.1 is out!

A Game Engine for #GameBoy #SMS #GameGear #MegaDuck
- Improved performance
- Improved coroutines
- Level maps larger than 256 tiles
- Attribute maps for the SMS/GG
- Persistent sprites
- Linker files to allow for large projects
- New examples

https://github.com/gbdk-2020/CrossZGB/releases/tag/v2025.1

Release Cross ZGB v2025.1 · gbdk-2020/CrossZGB

CrossZGB is a multi-platform game engine that lets you write your own games in C or assembly for the several popular consoles. New features and improvements Improve performance Improve the built i...

GitHub

GBDK-2020 is an #opensource C development kit for the #GameBoy/Color, #MegaDuck, #SMS, #GameGear and #NES

To see examples of games and programs made with #GBDK visit our showcase:
https://gbdk-2020.github.io/gbdk-2020-gallery/

GBDK Showcase

A collection of GBDK/GBDK-2020 Games, Demos, Music and Programs

#GBDK 2020 v4.5.0 is out!

- HRAM allocation + example
- SRAM Bank new # pragma_dataseg
- zx0 compression
- png2asset fixes and features
- Many other fixes & features

New examples!
- MBC5 Rumble
- SMS NMI handler
- #MegaDuck Printer

https://github.com/gbdk-2020/gbdk-2020/releases/tag/4.5.0

#gbdev #smsdev #nesdev

Now you can print your GB-Wordyl results on Mega Duck Laptops!

The new release adds #MegaDuck thermal printer support, likely the first homebrew to use the printer hardware.
https://bbbbbr.itch.io/gb-wordyl/devlog/1007495/gb-wordyl-v107-mega-duck-printer

Printing also works in the #SuperJuniorSameDuck emulator for the Mega Duck Laptops
https://github.com/bbbbbr/SuperJuniorSameDuck

#retrogaming #gameboy #wordyl #wordle #printer #SuperQuique

Update from last night- Printer timing and output getting better.
(whereas wordle skills continue their decline)

#megaduck #megaduckprinter #MegaDuckSuperQuique #MegaDuckSuperJuniorComputer

Almost have the #MegaDuck Printer working.

Reverse engineering the protocol apparently being easier than getting the hardware timing right. Not sure how much buffering there is. And not able to easily snoop the signals to get a reference.

The dithering is intentional since this is the 1-pass mono color model, so the 4 shades of grey have to be reduced when printing.

#megaduckprinter #MegaDuckSuperQuique #MegaDuckSuperJuniorComputer