oh look, a new luxe dev log!
dev log #15 - try luxe now!
As we continue to wrap up our goals for a wider release we're happy to note that you can try luxe already!
Read all about it in dev log #15!
oh look, a new luxe dev log!
dev log #15 - try luxe now!
As we continue to wrap up our goals for a wider release we're happy to note that you can try luxe already!
Read all about it in dev log #15!
We have a couple new dev logs posted for luxe engine! #gamedev #createwithluxe #luxeengine
https://luxeengine.com/dev-log-11
https://luxeengine.com/dev-log-12
https://luxeengine.com/dev-log-13
https://luxeengine.com/dev-log-14
I spent this week looking at alternatives to #Unity after that rugpull disaster from last week. I checked out #godotengine, #defold, #FlaxEngine and #luxeengine
There's no clear solution for me but I've written up my thoughts in my weekly devlog over in the Sharkbomb Discord.
TL;DR: Godot and Luxe are both contenders but I'm not sure I want to commit to the switch now, or after this project. Godot console support and Luxe editor features are my sticking points.
(see this thread) https://mastodon.gamedev.place/@aras/110116700799074073By popular request (read: more than three poeple asked for it), here's some emojis: :unity: :unreal: :godot: :bevy:
New #gamedev related Tech Post:
Compile C# directly to native code with NativeAOT + .NET 7 sdk. See it in action, read how to build a shared library for consumption in other languages and how it can be used as a direct #luxeengine plugin
I've enjoyed making many a prototype with Love2D, but luxeengine having ui widgets and layout available out of the box is a welcome change
today we have screen to tile hit testing, huzzah.
the coordinates are upside down from where i want them, because of course they are. a problem for another day!
game prototyping begins in luxe engine
this game will feature:
- towns
- walking around
- talking to people
- fighting capitalism
Oh it's 2020! What happened during 2019, and what's intended for 2020? Let's find out. 2019 was a pretty busy year on the personal side (had a child, changed jobs etc) but there was still a reasonable amount of forward movement and introspection on luxe. Reminder that luxe is not
#luxeengine dev log # 8 is up
https://luxeengine.com/dev-log-8/
See the luxe editor in action, 2018 goals vs outcomes, a c#/c++/wren test, some web samples and much more.
p.s show luxe to your friends.
p.p.s join the luxe discord for live dev news https://discord.gg/5Q8rGZ7