Blender 5.2 LTS is in beta now. For #GeometryNodes there are experimental physics assets, list nodes, a sound node, a bevel node and so much more! Please read the release notes and test everything. #b3d #devfund
Blender 5.2 LTS is in beta now. For #GeometryNodes there are experimental physics assets, list nodes, a sound node, a bevel node and so much more! Please read the release notes and test everything. #b3d #devfund
fsd
created, rendered and edited in #blender3d, animated with #GeometryNodes
sfx from 99sounds.org
#3d #3danimation #3dart #3dartist #cgi #noAIart #noaislop #Blender #blenderrender
First render in a while. It's a simulation nodes gravity simulation. I went through many phases of overcomplicating it to varying degrees of success before going the absolutely simplest approach of Newtonian gravity with a force filter that drops very close particles to 0 influence (otherwise particles get flung into the Twilight Zone). I cheated a bit and optimized calculation time by using a Merge by Distance in my simulation zone and only calculating the influence from those. It does cause closely-clustered points to have only as much influence as a single point. In another study, I had found a way to make the merged points have the mass of all the points in the merge, but the way that I did it had worse performance than the raw N^2 N-Body calculation.
The color of each particle is simply the absolute value of the velocity, mapping XYZ to RGB.
I should work with Geometry nodes more. They are very stimulating. My real addiction is programming, and I often neglect my art, and geo nodes give me the opportunity to scratch both itches at once.
I wish I could get this one done in Cycles, but it's just too damn slow. Low frame time and denoising alone would make a 30 second render take over 5 hours, and it doesn't really look that much better than Eevee.
#Blender #BlenderEevee #EeveeRenderer #EeveeRender #Video #MotionGraphics #MoGraph #Gravity #GeometryNodes #SimulationNodes #Suzanne #NBody #NBodySimulation
🇺🇸: You can listen to the video in English through the video settings panel. The Smooth Geometry node was introduced in Blender version 5 and allows us to smooth or relax the components of our mesh.
https://youtu.be/ao3G7vjP48s?si=IMfjjHFK8-00E0zp
#blender
#b3d
#blendertutorial
#cursoblender
#geometrynodes
#geonodes
#mazhuka

🇪🇸: Este grupo aporta nodos de geometría para realizar selecciones en nuestra geometría. Esos nodos son Sphere Selection, Box Selection y Normal Selection.
https://youtu.be/yUivFJ6FXKc?si=DrNBsALXZzuAHWdN
#GeometryNodes
#blender
#Nodes
#mazhuka
#israelcantillo
#b3d
#tutorial3d
#blendertutorial
#modelado3D

Bevel is available for free on my Ko-fi shop too 😊.
https://ko-fi.com/wolfstudioart/shop
I just released the Bevel system on Superhive and Gumroad! 😃
https://superhivemarket.com/products/bevel
https://wolfmarket.gumroad.com/l/bevel
Blender geometry nodes quick demo : rolling a simple wheel

🇧🇷: Você pode ouvir o vídeo em inglês através do painel de configurações de vídeo. Este nó fornece geometria de um objeto ou coleção externa através de um conector de entrada para uso em um grupo de nós.
https://youtu.be/nEtvsAS5Sjg?si=yJGlMBbKhPdx5dMF
#GeometryNodes
#blender
#Nodes
#mazhuka
#israelcantillo
#b3d
#tutorial3d
#blendertutorial
#modelado3D

🇪🇸: Este nodo aporta geometría de un objeto externo o una colección a través de un conector de entrada para emplearse en un grupo de nodos.
https://youtu.be/nEtvsAS5Sjg?si=yJGlMBbKhPdx5dMF
#GeometryNodes
#blender
#Nodes
#mazhuka
#israelcantillo
#b3d
#tutorial3d
#blendertutorial
#modelado3D
